Edited by THOR HAMMER, 25 April 2015 - 11:37 AM.
Quad Mechs
#1
Posted 25 April 2015 - 11:24 AM
#2
Posted 25 April 2015 - 11:25 AM
#3
Posted 25 April 2015 - 11:46 AM
Edited by Paigan, 25 April 2015 - 11:47 AM.
#4
Posted 25 April 2015 - 11:49 AM
Paigan, on 25 April 2015 - 11:46 AM, said:
Not as awful* as clan mechs.
As a long time fan and supporter of Quadrupedal mechs (especially the Scorpion), i approve of this thread.
#5
Posted 25 April 2015 - 11:51 AM
There goes your torso twist, and therefore your whole control scheme.
So no. There will never be quads in MWO.
#6
Posted 25 April 2015 - 11:57 AM
#7
Posted 25 April 2015 - 11:59 AM
stjobe, on 25 April 2015 - 11:51 AM, said:
There goes your torso twist, and therefore your whole control scheme.
So no. There will never be quads in MWO.
Well, Nova isn't supposed to have a waist either.
Also, some Quads do have "waists" like the Tarantula
Nathan Foxbane, on 25 April 2015 - 11:57 AM, said:
Yup, this is why we'll never see them.
It'd be too much work for PGI
Edited by Juodas Varnas, 25 April 2015 - 11:59 AM.
#8
Posted 25 April 2015 - 12:08 PM
#11
Posted 25 April 2015 - 01:14 PM
It would be pretty cool though...
#12
Posted 25 April 2015 - 01:19 PM
RAM, on 25 April 2015 - 12:39 PM, said:
Well, according to the TT rules quads can't torso twist, and turret rotation is limited to combat vehicles:
(Total Warfare, p.98)
With no option to torso twist and no turrets, there's little hope for the regular MWO control scheme.
Edit: At least that was the reason given by the devs way back when, IIRC. Either way, there are other issues such as the amount of work needed to create new models, animations, etc.
Edited by stjobe, 25 April 2015 - 01:40 PM.
#13
Posted 25 April 2015 - 01:23 PM
stjobe, on 25 April 2015 - 11:51 AM, said:
There goes your torso twist, and therefore your whole control scheme.
So no. There will never be quads in MWO.
Torso twist is possible by contracting legs and extending others. (for spider mechs)
and torso twist is possible for cat-like mechs by scrunching one side of their torso and side stepping with their front legs. This also gives them a tight turning radius. Just like how skidders pivot in the middle.
Edited by MoonUnitBeta, 25 April 2015 - 02:03 PM.
#14
Posted 25 April 2015 - 05:20 PM
#15
Posted 25 April 2015 - 05:28 PM
Of the TWO quad mechs available in time line, neither has 3 variants.
So even ignoring the technical aspects, they're out till 3058-3063 anyway.
Then once you include the technical side, it's as much if not more work than it took to implement the clans, for 2 mechs.
When not on my phone, I can put up the long version if folk want.
#16
Posted 25 April 2015 - 05:45 PM
Edited by THOR HAMMER, 25 April 2015 - 05:47 PM.
#17
Posted 25 April 2015 - 06:10 PM
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Edited by THOR HAMMER, 25 April 2015 - 06:15 PM.
#18
Posted 25 April 2015 - 06:17 PM
Juodas Varnas, on 25 April 2015 - 11:49 AM, said:
As a long time fan and supporter of Quadrupedal mechs (especially the Scorpion), i approve of this thread.
Not as awful as clan mechs?
What?
You did not just say that the worst aesthetical concept in the entire BT universe is good looking, and that the best looking mechs in the game look worse.
Did you seriously just say that?
Grats, you're that guy. With awful, awful, the worst taste I've ever encountered in this community. Yikes/grats.
#19
Posted 25 April 2015 - 07:38 PM
#20
Posted 25 April 2015 - 07:54 PM
stjobe, on 25 April 2015 - 01:19 PM, said:
(Total Warfare, p.98)
With no option to torso twist and no turrets, there's little hope for the regular MWO control scheme.
Edit: At least that was the reason given by the devs way back when, IIRC. Either way, there are other issues such as the amount of work needed to create new models, animations, etc.
... right - and under introductory rules, Quads do Torso Twist and under advanced rules they can mount turrets. Now PGI remodeled some of the mechs to give them actual torsos and the UrbanMech supports 360 rotation, so supposing they really wanted to, then they could create the turreted quad mechs with the requisite P variants if necessary.
Likely? Hell no! But nothing is impossible
RAM
ELH
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