I found clan tech dulling my senses and I look forward to return to the IS. Noskillsboat is extreme example but I play many clan mechs very straightforwardly. Staying my medium/long range and trade. It is ugly finding for me to see some my really bad pug teammates to just stay somewhere without poking (!) and deal huge damage. In addition I found clan mechs torso twisting almost needless. Just stay and fire, it is always good trade automatically, die then and get next mech. I talk about typical pug teams ofcourse not well coordinated premade groups. I see at least 50% higher damages at our weaker unit players too. Of course there are rich tactical choices for premade groups, that is same as IS tech. But for play without skillz clan tech is effortless.
That is why I want return to IS tech. I want peek over hills and poke by side, shield with torso twist, fire autocannons quickly, get close range and brawl to enemy clan team
And that is exactly my recommendation to you all Marik pilots. We need fight training. I know we all are here for CW but the best training for fight is Group Queue. Point your interest to direct fire weapons, especially autocannons, pulse lasers and PPCs. Learn how tu survive longer time - use asymmetric builds with weapon and shield side. Learn torso twist your shield side quickly. Learn how to position yourself to by always prepared to fire anything incoming from anywhere. Units know that well and can help you. It is not recruitment to our unit just offer you can join us when we play group queue. I already search for brave Marik warriors and send them invites when we are training. With higher individual skills teamwork is much more easier. CW needs you prepared. Then we can all fight against anybody. Let's move Mariks to be better warriors and hard opponent for anybody!