KursedVixen, on 20 May 2015 - 01:01 PM, said:
Yeah i agree why couldn't we have been in the year where IS had good weapons.
There's plenty of reasons for this. Having IS tech only at launch, making the Clan invasion actually feel like a Clan invasion, the excuse to do some cool events like Tukayyid, and over time you can introduce the new IS mechs, retrofit the old and salvage that the IS gleaned from their arse-kicking. I hope they jump ahead at some point so I can get an Argus to drive around (not to mention Fafnir, Uziel, etc.) but that's a way down the road.
Financially this all makes a TON of sense given the freemium game model. Having wave after wave of premium content keeps the $$ flowing.
For competitive play it was always going to be a nightmare, as the IS only really beat the Clans by exploiting their hubris (zellbrigen) and fighting unfair fights wherever possible. Gameplay requires a level of balance which was never present in the tabletop game. I don't envy the developers responsible for balancing this game. Balancing out the superior tech will tick off the folks who paid big dollars for Clan expansions, having all the IS mechs with access to FF/endo/DHS feels sorta wrong to those with tabletop memories (but it's ABSOLUTELY necessary to make mechs playable), etc. etc. etc.
Frankly I'm a little surprised the game is as balanced as it is.