

#1
Posted 12 June 2015 - 10:44 PM
#2
Posted 12 June 2015 - 10:59 PM
While clan-mechs come half-decent right out of the box(at a high price), most IS-mechs when bought are utterly useless and need a lot of care but are cheap to buy.
That's why they made all those IS-champion-variants into trial 'mechs. They are somewhat effective (some more than others) and every new player can play them as long as he/she wants to to grind money.
You could advise your friend to just stick to the trial-mechs until he can afford upgrades to his newly bought toy, alot less headache than playing a shi**y stock-loadout.
Also: Gold 'mechs cost 500$ but all they get extra is that shiny gold skin and the same CBill boost every hero gets.
#3
Posted 13 June 2015 - 01:04 AM
Fine, throw some $ at the game and buy it with MC.
Any new player will get chewed up and spat out, regardless of the mech they pilot or it's upgrades.
It's part of what makes this game great. A veteran in a stock mech stands a better chance of victory than a newbie in a fully upgraded meta-mech.
Grinding for upgrades gives you something you can't buy.
Real experience. Read all the tutorials and watch all the video's you want but nothing will teach you better than doing it yourself.
#4
Posted 13 June 2015 - 03:35 AM
F8Sealed, on 12 June 2015 - 10:44 PM, said:
So, got a friend to join. Didn't advise on Mechs and he bought a crap one. Did he even make the 25 newbie matches? Did he just buy a mech that looked pretty and find out looks don't count?
Didn't you help your friend out at all?
Did he think he would be god of the battlefield?
Played, got crushed, and quit. Seems about normal for most.
#5
Posted 13 June 2015 - 07:22 AM
You can also feel free to blame the lack of real economy on PGI. You will sometimes see the term 'paulconomy' used in the forums.
#6
Posted 13 June 2015 - 07:16 PM
*waves a copy of the 3rd edition battletech compendium and 3050 technical readout*
www.sarna.net
this is battletech based game, folks... dont blame them for stickting to canon. we`re not in solaris here...
F8Sealed, on 12 June 2015 - 10:44 PM, said:
well... options:
if he didnt spend cash - reroll an account.
if he did spend cash - farm money in game and buy a new mech. ravens and jenners are popular, seem to make good money with them. firestarters also. blackjacks are underrated.
or: be a friend, advise them on their first mech...
Edited by Kishida Sato, 13 June 2015 - 07:19 PM.
#7
Posted 13 June 2015 - 07:20 PM
F8Sealed, on 12 June 2015 - 10:44 PM, said:
WRONG!
std 200 is absolutely perfect for a hunchback
#8
Posted 14 June 2015 - 12:30 AM
Watch it with your dosage of truths over here ^^
#9
Posted 14 June 2015 - 06:11 AM
It's Battletech baggage that is not serving a purpose.
I think a simple way around it would be to allow people to buy a shell only. No engine, no weapons, no equipment, just the chassis.
#10
Posted 14 June 2015 - 06:33 AM
#11
Posted 14 June 2015 - 07:34 AM
CapperDeluxe, on 14 June 2015 - 06:33 AM, said:
$6.99 for 7 days premium time : https://mwomercs.com/gifts
#12
Posted 14 June 2015 - 08:48 AM
1. Very ineffective mechs to start.
2. Very low earnings. Even with premium time you have a big grind ahead of you.
3. Hit the ELO a bit too soon.
To fix this, I think for the first 250 games PGI needs to be very nice to new accounts. I am nearly 3 years in with close to 200 mechs and I play fairly often and I am still grinding for modules etc. However I know what I am doing and what to do. The economy for new players needs a big assist before any steam launch. We want to hook them into this F2P so they spend money on premium time, hero mechs, and packages.
My view of course and the 250 games was arbitrary ... mostly I figured if you could get someone hooked that long you likely get to keep them.
#13
Posted 14 June 2015 - 10:28 AM
Crockdaddy, on 14 June 2015 - 08:48 AM, said:
1. Very ineffective mechs to start.
2. Very low earnings. Even with premium time you have a big grind ahead of you.
3. Hit the ELO a bit too soon.
To fix this, I think for the first 250 games PGI needs to be very nice to new accounts. I am nearly 3 years in with close to 200 mechs and I play fairly often and I am still grinding for modules etc. However I know what I am doing and what to do. The economy for new players needs a big assist before any steam launch. We want to hook them into this F2P so they spend money on premium time, hero mechs, and packages.
My view of course and the 250 games was arbitrary ... mostly I figured if you could get someone hooked that long you likely get to keep them.
New players get bonus CBills in their first 20 (25?) games wich amount to a pretty big sum that should be sufficient to buy and upgrade one medium or heavy 'mech.
But yes, if you don't already know somebody experienced in this game to show you the ropes I imagine it to be a very steep learning curve. Steep enough to throw a lot of people off.
Also: Elo, name, not an acronym.
#14
Posted 14 June 2015 - 09:25 PM
masCh, on 14 June 2015 - 07:34 AM, said:
If only premium time could be paused once activated. Maybe that defeats the business model but I don't buy premium as a standalone item (ie:only when it comes with a package) because it can't be paused so, from me at least, it is "costing" PGI money.
Ironwithin, on 14 June 2015 - 10:28 AM, said:
Unfortunately, for any one mech to truly be upgraded its pilot needs to own 2 other fully upgraded mechs of the same mech type. Slingshotting newbies to one mech is great but it only gets them 33% of the way there.
warner2, on 14 June 2015 - 06:11 AM, said:
It's Battletech baggage that is not serving a purpose.
I think a simple way around it would be to allow people to buy a shell only. No engine, no weapons, no equipment, just the chassis.
There once was a flawed children's trading card game that was based on a TV show. The problem was that the game had to feature all of what was shown as being good in the show but in the "meta" of the actual game, what was good in the show was garbage in the game, and this was because players could easily acquire great stuff that the show's characters never could.
MWO does seem to be having that same problem: maybe that mech with a STD and SHS stock would be great, if everyone else weren't packing more firepower because they're running that mech with XL and DHS

#15
Posted 14 June 2015 - 09:40 PM
Exarch Levin, on 14 June 2015 - 09:25 PM, said:
Unfortunately, for any one mech to truly be upgraded its pilot needs to own 2 other fully upgraded mechs of the same mech type. Slingshotting newbies to one mech is great but it only gets them 33% of the way there.
...
They also need mech-xp to get those skills.
By the time they have the ~55000xp to possibly unlock all skills for that one 'mech they will also have enough money to buy and upgrade at least one more variant, so it is not really that big an issue.
#16
Posted 14 June 2015 - 11:08 PM
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