@Kin3ticX
Thank you for your comments and input, much appreciated.
It will be interesting to see what happens with the notoriety. I do believe that mercenary units need their own scale independant and different to the one for loyalists. However I believe that both of them need a dynamic scale based on what is effectively a combat score combined with a performance rating.
With the spread of the populations, having a unit cap as was suggested in the town hall and elsewhere is really not going to help. I am against the idea of putting in a hard ceiling for unit sizes as it doesn't do anything with population sizes at all.
By populations I am directly referring to how many players are fighting for a particular faction. Not how big their unit is.
This is also a distinction between a mercenary unit and a loyalist unit as both need to have a different mechanic for it to work.
Loyalists
Mercenaries
Incentives and rewards on either side of the loyalist/mercanary clan are important as we want to make either option as appealing, but for different reasons.
Mercenaries want to know that they will be paid well for participating in a battle. It's an upfront incentive tied directly to the contracts.
Get paid wads of c-bills.
Get salvage rights..... which would be brilliantly done by giving each player random item drops at the end of a battle when victorious. There have been numerous ideas about salvage put up in the forums and I think this would be a great incentive for mercenaries.
Loyalists on the other hand want to know that their loyalty to a faction is appreciated. They want to be rewarded for staying with that faction.
Bonuses for achieving different levels of loyalty as we have now is pretty good but I would suggest a few tweaks and changes.
Discounts on faction specific equipment and mechs for example.
Improved base pay according to loyalty rank.
I'm sure there are other options which would be very good. I feel that modifiers to drop deck limits could be an option here as well, but perhaps as a possible limit that the unit has to finance up to for each battle.
Plenty of additional options to be added in for using the coffers as well. Building up planet defences has been mentioned. That's great for loyalists.
I think everyone would like to have their own camo schemes and decals.
Lots can and should be done.
Edited by 50 50, 29 July 2015 - 07:20 PM.