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Polygon Lines Visible Through Textures (Screens)

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#1 Varvar86

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Posted 23 July 2015 - 09:54 AM

Dear PGI please see the screenshots below after 2 last patches I see polygon lines through textures - that was never happening before. Please fix.

Game specs:
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PC – i5-4590, 8 GB ram, Nvidia GTX 760, Win7 Ultimate x64
Repair tool - YES (2 times)
Visible Inside cockpit - yes always on all mechs
Visible on other inside match mechs - yes on some maps (mining collective, river city, terra therma)
Visible on map itself its objects/etc - yes (mining collective (WORSE), river city, terra therma)

How it looks (all screens taken live this is how its Actually looks on my screen now)
CLICK TO SEE FULL SIZE IMG:
Inside cockpit
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On maps and other mechs - mining collective is the worst looking with this =/

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Interesting detail: lines not visible in darker areas. Few examples - please note how lines visible on light and not visible on darker textures:

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in mechlab (attenation on legs and torsos):

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PLease FIX, I dont want to see this anymore
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Edited by Varvar86, 23 July 2015 - 09:56 AM.


#2 Ironwithin

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Posted 23 July 2015 - 10:00 AM

View PostVarvar86, on 23 July 2015 - 09:54 AM, said:

Dear PGI please see the screenshots below after 2 last patches I see polygon lines through textures - that was never happening before. Please fix.

...


It's a known issue with MSAA and TXAA, turn AA down and it goes away. A fix for this is in the works, probably with the next patch.

Edited by Ironwithin, 23 July 2015 - 10:03 AM.


#3 Varvar86

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Posted 23 July 2015 - 10:04 AM

View PostIronwithin, on 23 July 2015 - 10:00 AM, said:


It's a known issue with MSAA and TXAA, turn AA down and it goes away. A fix for this is in the works, probably with the next patch.


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