C-Bills Not Worth The Grind
#1
Posted 29 July 2015 - 04:16 PM
#2
Posted 29 July 2015 - 06:38 PM
That alone would turn people off from cw.
and I shutter to think what would happen to the normal fights if some want to do that.
#3
Posted 02 August 2015 - 02:56 PM
Edited by Zephonarch II, 02 August 2015 - 02:56 PM.
#4
Posted 02 August 2015 - 04:57 PM
Gremlich Johns, on 29 July 2015 - 04:16 PM, said:
While I agree rewards should be pumped up. Basic rudimentary math shows that you still make more money in public queue, compared to CW.
#5
Posted 03 August 2015 - 01:00 AM
#6
Posted 03 August 2015 - 12:24 PM
Titannium, on 03 August 2015 - 01:00 AM, said:
20 min queue times because there are no players, there are no players because of 20 min wait times. If only there was a "catch" phrase for this...
Edited by Toaster Repair Pony, 03 August 2015 - 12:24 PM.
#7
Posted 03 August 2015 - 12:55 PM
Titannium, on 03 August 2015 - 01:00 AM, said:
Funny, I don't wait 20 minutes at all, but I drop on planets that have attackers/defenders instead of just Instant Action.
Of course, I also play CW in a Group/Unit, so there's that as another advantage.
#8
Posted 04 August 2015 - 08:45 AM
I mean wouldn't that turn many off from the cw part of the game?
also wouldn't that mean they would have to increase the amount of c-bills won in the normal game?
Edited by VinJade, 04 August 2015 - 08:48 AM.
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