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Pgi Please Look Into Raven Hitbox Issues


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#1 CainenEX

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Posted 20 November 2015 - 07:05 AM

Hello PGI,

The player community has just finish mapping out the new raven hitboxes, and a few flaws were found. Please see this: Raven Before and After

As you can see the raven's rear ct can be hit from the front, and the hitboxes on the arms extend beyond their geometry.
Can you please address these issues?

Thank you

or anyone posting after this please let me know if I missed any other visible issues.

#2 Galenit

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Posted 20 November 2015 - 07:33 AM

To bad thats not to see if the raven still have ghost-legs.

#3 CainenEX

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Posted 20 November 2015 - 01:45 PM

View PostGalenit, on 20 November 2015 - 07:33 AM, said:

To bad thats not to see if the raven still have ghost-legs.

I'm sorry i don't understand... Ghost legs?
I've been capable of legging light mechs and have been legged as a Raven. You sure its not a network/ISP issue?

#4 Galenit

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Posted 22 November 2015 - 03:58 AM

View PostCainenEX, on 20 November 2015 - 01:45 PM, said:

I'm sorry i don't understand... Ghost legs?

Some time ago, it was in the time you were not here (around 2-3 years ago), they decided to try to balance the raven with ghost-legs.
It means the raven has bigger leghitboxes then its legs. http://mwomercs.com/...n-leg-hitboxes/

They balanced the problems like streaks, hit-reg and other things and brought light mechs that are better then the raven, but did not removed the ghost-legs.

I just want to know if they brough the leghitboxes back to the size of the legs or if it still has ghostlegs.

You know, ghost-something is there bandaid solution for a lot of balancing problems without going for the source of the balancing problems ...

Edited by Galenit, 22 November 2015 - 04:07 AM.


#5 Wildstreak

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Posted 22 November 2015 - 05:28 AM

I don't see this CT from the front issue.

View PostGalenit, on 22 November 2015 - 03:58 AM, said:

You know, ghost-something is there bandaid solution for a lot of balancing problems without going for the source of the balancing problems ...

Does that mean PGI does post on their Forums using Ghost Posts explaining why we cannot see any responses? :) :ph34r:

#6 CainenEX

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Posted 22 November 2015 - 08:48 AM

View PostWildstreak, on 22 November 2015 - 05:28 AM, said:

I don't see this CT from the front issue.

So it's possible to hit the rear CT from the front. Discovered via small laser tracing the mech. Also the STs have been expanded and now include for some reason the lower parts near the legs. The "ghost box" on the arms serve no purpose

Personally I thought the raven was fine as it but this new hitbox needs some serious adjustments.

Edited by CainenEX, 22 November 2015 - 08:48 AM.


#7 Neput Z34

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Posted 22 November 2015 - 09:41 AM

Somehow the mech hit box changes in 17 Nov. 2015 patch, were mostly for the worst, in my limited experience.

"Move along, move along nothing to see here..." is going to be a potential response if any.

No need to worry it will fixed to the point were its completely broken, so no one will use it.

#8 BlackHeroe

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Posted 28 November 2015 - 07:55 PM

Im also experiencing severe problems with my ravens now.
Im dying most time throught side torso death - and theres nothing what i can do against.

I saw this before with my modified 3L build for narcing, but after bought the Huggin i realised what had happened, and why i searched for a thread like this. The side Torsos got so big (over center and also legs as i see now) thats the issue.

I can think why the raven got ghost arms, cause they never get hit
But instead of taking somemore parts from sidetorso and make it a little more surviveable in comparison to other hard to kill mechs (wont list them..), they put on ghost arms, and btw thought ohh these side torsos could also get bigger :(


PS: Can someone tell me why i bought this ? :P

Edited by BlackHeroe, 28 November 2015 - 07:55 PM.


#9 MechWarrior3671771

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Posted 28 November 2015 - 11:58 PM

<head desk> How do you go from needing to remove ghost legs to adding ghost arms instead?

And then extending the side torsos to overlap the CT? PGI is aware that IS XLs mean side torso death, right?

#10 Seal Farmer

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Posted 29 November 2015 - 02:16 AM

View PostCainenEX, on 22 November 2015 - 08:48 AM, said:

So it's possible to hit the rear CT from the front. Discovered via small laser tracing the mech. Also the STs have been expanded and now include for some reason the lower parts near the legs. The "ghost box" on the arms serve no purpose

Personally I thought the raven was fine as it but this new hitbox needs some serious adjustments.
yes, i was hit in my raven from front and didnt know why my rear ct was a little damaged too. now i know why, the front is also the rear of the raven now. this is bad.

Edited by Seal Farmer, 29 November 2015 - 03:31 AM.


#11 Tarogato

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Posted 29 November 2015 - 08:27 AM

View PostCainenEX, on 20 November 2015 - 07:05 AM, said:

As you can see the raven's rear ct can be hit from the front

View PostSeal Farmer, on 29 November 2015 - 02:16 AM, said:

yes, i was hit in my raven from front and didnt know why my rear ct was a little damaged too. now i know why, the front is also the rear of the raven now. this is bad.

The rear CT can not be hit from the front, but it can be hit from a 45° angle or greater. The image is a bit misleading - the arrow points to the little blue speck in the back, not the green region. I'll be a little bit more clear in future graphics.


View PostGalenit, on 20 November 2015 - 07:33 AM, said:

To bad thats not to see if the raven still have ghost-legs.

I have checked and the Raven indeed still has "ghost-legs". Quite bad, actually.


View PostFenrisulvyn, on 28 November 2015 - 11:58 PM, said:

<head desk> How do you go from needing to remove ghost legs to adding ghost arms instead?

"Ghost-arms" were not added. This is a poor assumption on my part that Tamerlin's hitbox pass was completely accurate, which it is not. I believe the "Ghost-arms" have always existed and simply continue to exist. I'll do a full proper mapping of the Raven and send it to Russ. Similar to what I have done with the Arctic Cheetah.

(sorry if editing my post has sent duplicate alerts to your inboxes)

Edited by Tarogato, 29 November 2015 - 08:29 AM.


#12 Anunknownlurker

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Posted 29 November 2015 - 09:31 AM

I thought I was having a harder time surviving in the Raven recently, seem to be cored significantly more quickly over the last couple of weeks. This may well explain why! Good job on this, I hope PGI gets the message.

#13 Ragnahawk

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Posted 30 November 2015 - 10:29 AM

Roll it back please PGI, there was no issue to begin with and now your creating one.





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