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This Patch Killed The Death Knell


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#1 Battle4rage

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Posted 01 December 2015 - 01:51 PM

The TDK got slower top end, and less agile. The little bit of structure doesn't help getting tracked by laser vomit. I'm not real happy with this change.

#2 Fox With A Shotgun

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Posted 01 December 2015 - 02:19 PM

You and every other light pilot out there. What little acceleration and deceleration quirks lights got is irrelevant when the loss of the majority of Anchor Turn, Hard Brake and Kinetic Burst skills are considered. All lights barring snipe-type ones are very severely affected by this patch.

#3 Bregor Edain

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Posted 01 December 2015 - 02:34 PM

Posted Image

Hopefully you Commando pilots will get the agility quirks.

#4 DoctorDetroit

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Posted 01 December 2015 - 02:49 PM

Was the Death Knell alive at some point?

#5 DONTOR

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Posted 01 December 2015 - 03:08 PM

View PostDoctorDetroit, on 01 December 2015 - 02:49 PM, said:

Was the Death Knell alive at some point?

In the hands of a good pilot it was, and still will be.

#6 MT Slayer

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Posted 01 December 2015 - 03:34 PM

its about time

#7 WrathOfDeadguy

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Posted 01 December 2015 - 10:17 PM

View PostMT Slayer, on 01 December 2015 - 03:34 PM, said:

its about time



Yup, those OP TDKs, running around willy-nilly and breaking the meta so completely that they had to invent a whole new tier just for that dreadful little thing!

Oh wait a minute.

#8 Johny Rocket

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Posted 02 December 2015 - 04:33 PM

Thing that pisses me off the most isn't that my mechs are less now and its noticeable, its all the time I spent leveling mechs I never wanted to get all of that goodness in the one I did.

I earned it and they just snatch it, because noobs.

#9 3xnihilo

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Posted 02 December 2015 - 04:45 PM

View PostPS WrathOfDeadguy, on 01 December 2015 - 10:17 PM, said:



Yup, those OP TDKs, running around willy-nilly and breaking the meta so completely that they had to invent a whole new tier just for that dreadful little thing!

Oh wait a minute.



Yeah, maybe we will start seeing some of the less popular lights, like Firestarters or Arctic Cheetahs.

#10 Tim East

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Posted 07 December 2015 - 08:51 AM

View PostDONTOR, on 01 December 2015 - 03:08 PM, said:

In the hands of a good pilot it was, and still will be.

The days of the running lights are done. The dawn of a new era, where light mechs are little more than attachments to heavier ones, glued to the arm of a nearby assault, is now. Come, my fellow teeny-ship pilots. Come, and revel in the ridiculousness of the new meta!

http://mwo.smurfy-ne...5511e0b42ac77a4

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#11 LiGhtningFF13

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Posted 07 December 2015 - 09:04 AM

I personally still get along with some lights quite well. The commando variants included.





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