1) A CW focus group or panel to consolidate the best ideas for CW phase 4
2) Probably number one on the list would be an economy for CW but I was thinking it does not have to be a monetary (that is money) reward that would fill unit coffers.
3. Special forces play: some might call this an organized team missions this would be a new or modified game mode
This would be 4 to 12 man teams and they are tasked with deep interdiction mission into enemy
Territory, single drop covert missions
(A) Attack the command and control site on planet "X"
{B} Rescue mission: attack the prison on planet "X"
(C) Supply mission: attack the supply depot on planet "X"
(D) Fighter sweep: Kill bad guys
Strike teams are given 1 day to plan and assemble there strike teams
One of the mission parameters is to cut down on the death balling.
This will be a liner drop instead of a mass drop also too many mechs gather together would trigger seismic and electronic detection and you might be attacked by all kinds of stuff (from a lot of Mechs to artillery strikes)
More to come
Davegt27
Edited by Davegt27, 22 December 2015 - 05:00 PM.