Every time I start the game I have to interrupt the PGI-Logo - okay, maybe that has to be shown - and this insanely useless nVidia commercial.
But what really ticks me off is the fact that after I joinedthe game, the "connecting"-sign is shown for way more than a minute.
And after adding that superduper ingame "newspaper", which is totally useless to me because everything shown there already stood in the launcher I open every time before I launch the gameclient (and i can't disable that ****) it takes roughly a dozen seconds extra, on top of the already way too long connecting-period.
This issue hits double hefty if you experience one of those not so seldom chrash to desktop-bugs, where you're ingame but have to restart the game in order to rejoin. Honestly, I got an OC'd Intel with SSD and stuff, so loading the gamemap and placing me in my mech takes mere seconds.
But loading the gameclient/mechlab frontend takes over a minute!
And mechlab... everytime you just switch some modules, add another consumeable or change some colours... whatever: saving the mech lasts AEONS!
In a game which is all about mechcustomization, this is no fun at all.
I'm playing this game since forever, so I'm pretty nonsensitive to it's "quirks" and "specialties". I can't imagine how gruesome this must be for new players, experiencing a game full of coffee breaks.
Maybe the database isn't cut out for my ~200 mechs, several dozens of colours and a whole galaxy full of cockpit stuff and spareparts lingering around on my account.
But, in all honesty: it has to be.
Edited by Kshat, 05 February 2016 - 04:08 AM.