doughnut001, on 02 August 2016 - 04:36 PM, said:
-snip-
I'd also like some advice on what to do next in my game. I bought some MC for mech bays and I'd like to get myself a nice little stable of mechs for every role / style and I'm looking for suggestions on what to save for next.
Currently I have:
3X hunchbacks. HBK- G, an H and a P. They're all fun but all close range although the one with the AC10 can at least do stuff at medium range. Currently they're all maxed on basic skills but have none of the elite skills (I'm working towards speed tweak on the G variant, the one with the AC-20)
2X Stalkers. The 3H (LRM boat one) which is OK and the 4N (nice mix of weapons) which I have much more fun with.
3X commando. The ECM one, one with a large laser and one with lots of close in weapons.
All my mechs are stock and I'm not sure what to save up for next. At the moment I'm stuck between:
1) Upgrading the ECM commando as it's way too slow for a light mech and I can't help much with it yet.
2) Upgrading the Hunchback G 'cos I love that AC20.
3) Upgrading the stalker 4N as it's fun but horribly slow.
4) Buying a 3rd stalker to unlock the elite tier skills.
5) Buying a heavy mech as I have all the other weight classes. I'd prefer one that is a different playstyle to all my other mechs but am not really sure what to go for.
6) The smartest option which is one I haven't thought of yet.
I suspect upgrading the hunchback will mean I earn credits faster but I may have more fun buying a sniper style heavy but since I'm new to the game I really don't know.
Any advice would be much appreciated.
Also, should I be looking for a newb freindly clan and if so where would I find one?
Depends on whether you want to just stick with Quick Play or move on to Faction Play.
Personally I would recommend sticking with Quick Play for now and getting a decent Heavy. If you are sticking with IS mechs, the Grasshopper is a good option, specifically the 5P and 5H. If Clan, get the Timberwolf. However, since all the rest of your mechs are IS, I suggest going with the Grasshoppers.
This way you can leverage off what you have to build a drop dec for Faction Play as you already have decent mediums, the Stalker 4N and can use the commandos as fillers for the 4th slot.
Before going into FP, modify and optimize your mechs. If you need ideas, you can take a look at metamechs.com or mechspecs.com. Please remember that these sites should be used as guides, not holy writ.
Upgrade path: Which mech earns you the most C-BIlls consistently? That should be the one you prioritize to hasten you ability to upgrade the rest of your mechs. Do bear in mind that damage done is a significant component, thus lights and sniper builds generally would not be C-Bill generators.
Units: Most units are new player friendly with the possible exception of the competitive groups. After each QP match, note down players who you think you would like to drop with in future. Once you have a compiled list, note how often you have dropped with said person(s). This will indicate that they are generally playing at the same times as yourself.
Send a friend request and try to hook up on TS3 with them to at least chat and get to know them as individuals, the rest of their unit mates and the unit's faction loyalties, if any. If comfortable with all of the above, then ask to join.
Or you could just join based on whoever sends an invite. If so, be prepared to move often unless you luck out.
Edited by p4r4g0n, 02 August 2016 - 07:19 PM.