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Windows 10 And Directx 12
Started by MechWarrior319348, Aug 23 2016 06:01 PM
11 replies to this topic
#1
Posted 23 August 2016 - 06:01 PM
This has unleashed the power of my DirectX 12 games!! I'm very impressed with the performance gain that I got.
Unlimmited Powerrrr!!!!!!!!!!!!!!! Bwaaaaaaaaaaaaah!!!!!!!!!!!!!!
When will MWO be directX12 compatible?
Unlimmited Powerrrr!!!!!!!!!!!!!!! Bwaaaaaaaaaaaaah!!!!!!!!!!!!!!
When will MWO be directX12 compatible?
#2
Posted 23 August 2016 - 06:28 PM
Good one
#3
Posted 23 August 2016 - 06:36 PM
lol never
#4
Posted 23 August 2016 - 06:39 PM
90 days
#6
Posted 23 August 2016 - 07:08 PM
Not sure if serious or troll.
90 days
90 days
#7
Posted 23 August 2016 - 07:13 PM
They would have to upgrade the core crytek engine. We are on Cryengine 3 right now it world be two engine jump to get to a dx12 supported engine.
Edited by wolf74, 23 August 2016 - 07:14 PM.
#8
Posted 23 August 2016 - 09:11 PM
Vulcan support
#9
Posted 23 August 2016 - 09:22 PM
https://en.wikipedia.../wiki/CryEngine
Vulkan API I think is for CryEngine 5, we are on a heavily Modded version of CryEngine 3
Vulkan API I think is for CryEngine 5, we are on a heavily Modded version of CryEngine 3
#10
Posted 23 August 2016 - 09:26 PM
dx11 implementation is crashy as hell. i switched to dx9 and the game is many times more stable. i dont think pushing to dx12 is going to fix anything. its just going to be an even more hastily implemented nest of bugs. might as well just upgrade the game engine at that point. would you like to buy a mechpack?
im far more excited about vulkan. dx12 is not even of slightest interest to me, especially with the direction windows 10 is headed. im probibly going to bail ship on that platform eventually. my linux-fu is always getting better, as are the distros. or maybe reactos will be usable when it hits beta. or maybe i will move to the woods and eat squirrels for a living.
im far more excited about vulkan. dx12 is not even of slightest interest to me, especially with the direction windows 10 is headed. im probibly going to bail ship on that platform eventually. my linux-fu is always getting better, as are the distros. or maybe reactos will be usable when it hits beta. or maybe i will move to the woods and eat squirrels for a living.
Edited by LordNothing, 23 August 2016 - 09:29 PM.
#11
Posted 23 August 2016 - 09:49 PM
As far as I can tell, DirectX 12 is just DirectX 11, only with performance improvements. They don't claim that directX 12 offers any quality improvements. From what I have read, AMD users are in for a real treat when it comes to DirectX 12, they will most likely be able to run it on their oldish cards. It will be especially effective with with multi-core processors. Something about threading efficiency...
I am completely oblivious to any discussions regarding directX 12 btw, sry if I brought up an old topic.
I am completely oblivious to any discussions regarding directX 12 btw, sry if I brought up an old topic.
#12
Posted 24 August 2016 - 09:36 AM
wolf74, on 23 August 2016 - 09:22 PM, said:
https://en.wikipedia.../wiki/CryEngine
Vulkan API I think is for CryEngine 5, we are on a heavily Modded version of CryEngine 3
Vulkan API I think is for CryEngine 5, we are on a heavily Modded version of CryEngine 3
I know
That's why it's on the roadmap from CryTek
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