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Pgi - No More Team Damage!


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Poll: How should Team Damage happen? (24 member(s) have cast votes)

How should Team Damage happen?

  1. Team members should not be able to damage each others mechs. (1 votes [3.12%])

    Percentage of vote: 3.12%

  2. Team damage should occur on shooters mech instead. (3 votes [9.38%])

    Percentage of vote: 9.38%

  3. Team damage penalties should still happen (6 votes [18.75%])

    Percentage of vote: 18.75%

  4. OR Team mate should be able to shoot-back at the 1st shooter without penalties. (1 votes [3.12%])

    Percentage of vote: 3.12%

  5. OR PGI should tell shooter every time they are reported for team damage. (4 votes [12.50%])

    Percentage of vote: 12.50%

  6. OR No Team damage and no team damage penalties. (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. Leave team damage as is. (17 votes [53.12%])

    Percentage of vote: 53.12%

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#1 Akillius

    Member

  • PipPipPipPipPipPip
  • The Corsair
  • The Corsair
  • 484 posts

Posted 28 August 2016 - 02:51 PM

***Multiple choices are allowed.***
I am absolutely * sick of getting shot by "friendlies"!!!
3rd quick match today and again shot but this time... not when mechs startup at beginning of match.
Nope a couple minutes into crimson straight and some idiot decided to shoot some cars and blasted my leg badly. This * shouldn't happen 1 time much less 3 one after the other.

Since there's too many players that just willy-nilly shoot team-mates for * giggles, I strongly suggest PGI stop the Team damage from actually damaging team-mates mechs.

Instead have that damage occur on the shooters mech.
Also still give the team damage penalties at end of matches.

It really blows * chunks getting damaged or in the last case heavily-damaged before anyone even sees red team!!!
I doubt anyone at PGI will bother to read this or do anything like it but hoping some votes might persuade them.



Edited to remove some *profanity.
Edited again to mention ***multiple choices are allowed. PS thank you for any votes no matter the choice.

Edited by Max Rickson, 29 August 2016 - 05:28 PM.






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