So we all know that there is not much love for PGI here on the forums or from the player base in general. It's one thing that a Dev team has to cope with players insulting them, hating their game etc.
But what I am genuinely interested in is: How does the team cope with their own product? You may say about MWO what you want - some find it fun, some think it sucks, but it's undeniable that there were many grave mistakes over the last 4 years.
I can't really imagine that the guys at PGI are satisfied with the way the game turned out (CW for example). So as I see it, there are two options:
1) They know that they overpromised and underwhelmed their customers and are sad/sorry about it.
2) They just don't care and really are only inerested in selling us mech packs.
I mean ... Imagine it is early 2013 and CW should have been here by now (see my sig for reference), but they have done absolutely nothing in that regard. It's only in late 2014 that CW beta is launched, and we all know how that turned out.
So how are those things handled in PGI's office? Do you think they are sad they missed all those deadlines? And if so, why did they lie all the time about CW being in production? Or are they really that calculating that they planned it that way?
And I'm not really talking about Russ or Paul, but the common guy at PGI. Do you think they can take pride in their product after seeing Bryan talking 20 minutes about a plan for CW which they must have perfectly known that no one was really working on at that time?
Can they look at the current iteration of CW and really say "Yes, this is the best we could accomplish"?
Just as a reminder, in late 2014, Russ posted the following about the first CW beta:
Quote
MPBT: 3025 also had many deeper logistical features that many have expressed interest in, with this main aspect of CW now in beta we will be free to consider all aspects of growing the depth of the combat and look forward to hearing your suggestions.
I am really interested to hear if anyone has an idea how it must be to work for PGI or a company in general that works this way.