

AMD Crossfire
#1
Posted 22 July 2012 - 02:55 PM
#2
Posted 22 July 2012 - 03:50 PM
If your planning on multiple monitors you have little choice, very few single gpu cards can pull off hi Rez multi monitor gaming at livable frame rates.
#4
Posted 22 July 2012 - 11:01 PM
C H A O S, on 22 July 2012 - 02:55 PM, said:
most game do support it,. and EVEN anti alising??? were out of the Sega mega drive age now. i cant think of a game that doesent use anti aliasing.
#5
Posted 23 July 2012 - 12:02 PM
Of course the amount of time nvidia or AMD spend on a game varies wildly. For example nvidia tends to really support nvidia the way it's meant to be played games and gives less attention to other games. This game runs on Cry Engine three which is "the way it's meant to be played" so it's firmly in nvidias turf and not AMDs. Also AMD and nvidia tend to focus more attention on the "big name" titles anyways because that's what people care about in benchmark ******* contests. SLI or Crossfire working like crap in some random game, who cares... not working in COD or BF3 and all hell breaks loose.
There isn't much to be gained in worrying about that now. Cryengine 3 is 3d and multi monitor capble, it's also nvidia biased. What sort of support nvidia and AMD throw behind it won't be known until after the game releases and we see a couple driver updates to see if they are bothering to update profiles for it or if they said screw it.
Sorry but for multi GPU and multi monitor you're very much at the mercy of your videos cards driver team and how popular the game is to goad them into giving a crap about it.
#6
Posted 24 July 2012 - 01:13 PM
Scilya, on 22 July 2012 - 11:01 PM, said:
most game do support it,. and EVEN anti alising??? were out of the Sega mega drive age now. i cant think of a game that doesent use anti aliasing.
SWTOR didn't at launch
C H A O S, on 22 July 2012 - 02:55 PM, said:
Checked mine yesterday. The 2nd 6850 was being utilized.
#7
Posted 25 July 2012 - 11:21 AM
@OP
You have your answer now. Crossfire works in MWO.
Edited by Catamount, 25 July 2012 - 11:22 AM.
#8
Posted 29 July 2012 - 12:31 AM
3rdworld, on 24 July 2012 - 01:13 PM, said:
Not quite. It was in there from beta, actually, briefly the higher level option would do nothing because there were problems and they disabled it but it's been working for a while now (though not especially impressive, but who really needs it on a high resolution display with non-photorealistic textures and so on?)
For OP, just to reinforce, with reasonably current drivers (I checked last month for new) my 6990Ms work in crossfire on the current build.
Edited by SakuranoSenshi, 29 July 2012 - 12:33 AM.
#9
Posted 03 August 2012 - 12:02 AM
Vach, on 22 July 2012 - 07:50 PM, said:
Scilya, on 22 July 2012 - 11:01 PM, said:
most game do support it,. and EVEN anti alising??? were out of the Sega mega drive age now. i cant think of a game that doesent use anti aliasing.
Total war Shogun 2 did not have Anti aliasing until the Dx 11 patch came out i an i think dx9 still has no REAL anti aliasing not that crap FXAA or morphological AA
#10
Posted 30 October 2012 - 08:47 AM
Still waiting for proper AMD ATI CrossFire Support
#11
Posted 20 November 2012 - 12:59 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users