#7361
Posted 16 November 2016 - 02:43 PM
#7363
Posted 23 November 2016 - 10:15 AM
I had originally given Micheal a spreadsheet which detailed who did which template/repaint/icons etc - which has since been condensed into a more general credit to all of us involved. If one of your repaints is in here and you are not in the credits, please PM me and let me know (and apologies ahead of time).
There is also a special call out to Odanan for his Wasp template on the Sarna web page
Reposting below:
Sigil over at the HBS Battletech Game and Sarna forums asked me to post this over here for him.
The below Tech Readout feature repaints from quite a few of our forum users - as well as the Wasp template created by Odanan..
Enjoy!
http://www.sarna.net...al_Readout_3028 - (Download link located at the bottom of the page)
Edited by Justin Kase, 23 November 2016 - 03:49 PM.
#7364
Posted 23 November 2016 - 12:14 PM
Justin Kase, on 06 November 2016 - 06:05 AM, said:
Let me know if this doesn't work :
https://www.dropbox....late_A.psd?dl=0
..and THANK YOU
Edit : JV suggested making the Stinger a bit taller - here it is next to the Commando.
If it helps you with scaling the Stinger....
This is the original FASA scaling of the Shadow Hawk 2 series. Note that the 5 series is just over 2 and a half meters larger due to significantly higher stock armor, larger things like double heatsinks and XL engines and endo steel.
Translation: Mechs with standard structure/armor tend to be smaller than those with endo and/or ferro.
Mechs with less armor also tend to be smaller than mechs with greater armor.
Awesomes in BT are exceptionally tall, much more so than Victors. Then again, look at the armor difference.
Stalkers aren't terribly big despite all the weapons they have... then again a 55 ton Wolverine, 60 ton Dragon, a 65 ton Thunderbolt and a 70 ton Cataphract (4X) tends to have almost identical armor. Food for thought.
Also: I take the scales Steel Raven shared as the higher ranges rather than the middle ranges. This is because the Banshee is among the tallest IS assaults to exist (with the Executioner as the tallest mech to exist until 3055, at a mere 14.4 meters) as are Grass Hoppers on the Heavy side.
Edited by Koniving, 26 November 2016 - 10:23 AM.
#7365
Posted 23 November 2016 - 12:41 PM
#7366
Posted 23 November 2016 - 03:23 PM
Justin Kase, on 23 November 2016 - 10:15 AM, said:
What? My Wasp in Sarna? Where?
Justin Kase, on 23 November 2016 - 10:15 AM, said:
I'm honored! thank you!
PS: can I improve the template and do a real Wasp repaint for the book?
#7367
Posted 23 November 2016 - 03:48 PM
By any chance, would you be interested in adding some extended vents on the back and doing a Super Wasp (like your Super Griffin)? I was thinking about using your Super Griffin as well.. should you be inclined to mess around with both of them
I have no clue what paint job the 'Friden Aerospace Park' would use, so it gives you license to be creative there as well
... or maybe convert that Wasp into say a Valkyrie
For the Camo Specs side of things, I tried to represent all the main IS/Periph nations and notable Merc companies of 3028.
Let me know which direction you are going to head - if you don't do the supers, I think I might take a stab at adding the extended vents and flared out leg bottoms (mechs with bell bottoms?).
Thanks you to ALL of you that helped with this.
#7368
Posted 23 November 2016 - 04:53 PM
Justin Kase, on 23 November 2016 - 03:48 PM, said:
By any chance, would you be interested in adding some extended vents on the back and doing a Super Wasp (like your Super Griffin)? I was thinking about using your Super Griffin as well.. should you be inclined to mess around with both of them
I have no clue what paint job the 'Friden Aerospace Park' would use, so it gives you license to be creative there as well
... or maybe convert that Wasp into say a Valkyrie
For the Camo Specs side of things, I tried to represent all the main IS/Periph nations and notable Merc companies of 3028.
Let me know which direction you are going to head - if you don't do the supers, I think I might take a stab at adding the extended vents and flared out leg bottoms (mechs with bell bottoms?).
Thanks you to ALL of you that helped with this.
I started the improvement on the Wasp today, but I'm very busy with work until December 15th. After that, I will have a month of free time, so expect some repaints and the Valkyrie.
#7369
Posted 23 November 2016 - 05:41 PM
That will also let us see what the new MWO mech is in December (which I hope is one of those 3 anyway - in which case, maybe a Crusader? )
#7370
Posted 23 November 2016 - 06:45 PM
Justin Kase, on 23 November 2016 - 05:41 PM, said:
That will also let us see what the new MWO mech is in December (which I hope is one of those 3 anyway - in which case, maybe a Crusader? )
Hmmm the December mech will have "something never done before", and the January mech will be a light, according to Russ.
So I guess it's Hatchetman in December (or an IS omni) and Firemoth in January?
PS: or it could be Firemoth in December (never done a mech over 200 km/h speed) and Wasp in January.
#7371
Posted 23 November 2016 - 07:06 PM
Though, I'd be very excited to see a Hatchetman in Dec - that would be Christmas
#7372
Posted 23 November 2016 - 08:15 PM
specs and lore added to first post here:
http://mwomercs.com/...pernova-heroes/
#7374
#7375
Posted 24 November 2016 - 11:09 PM
Main thread updated to the usual full set:
http://mwomercs.com/...pernova-heroes/
#7376
Posted 25 November 2016 - 02:34 AM
jjm1, on 24 November 2016 - 11:09 PM, said:
Main thread updated to the usual full set:
http://mwomercs.com/...pernova-heroes/
12 missile hardpoints!! Wow!
#7378
Posted 25 November 2016 - 07:29 AM
jjm1, on 25 November 2016 - 07:16 AM, said:
I regret nothing. But only because lurmers cant get at it.
Holy crap, dude.
You keep out-doing yourself.
I don't want to put anyone else down, but holy crap, your "repaints" are just nuts.
Also, probably the only ones with "custom geometry" that doesn't look out of place.
#7379
Posted 25 November 2016 - 07:37 AM
#7380
Posted 25 November 2016 - 08:28 AM
Juodas Varnas, on 25 November 2016 - 07:29 AM, said:
You keep out-doing yourself.
I don't want to put anyone else down, but holy crap, your "repaints" are just nuts.
Also, probably the only ones with "custom geometry" that doesn't look out of place.
thanks man.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users