Flamer Turret
- Weapon Type: Deployable Turret (uses missle-type mount)
- Action: Deploys a Flamer turret that fires at the nearest hostile target
(This is just like having an Engineer build an ammo dispenser on the back of a feining spy!!! I love Team Fortress Classic >:-D)
Scythe
- Weapon Type: Melee
- Action: Chops their leg clean off
Expanding Polyurethane Missile
- Weapon Type: SRM
- Action: Explosive warhead replaced with 2-part expanding polyurethane foam that slowly engulfs your opponent in a huge expanding glob of opaque, adhesive foam.
Magnetic Claw
- Weapon Type: Melee weapon for Battle Armor
- Action: Lets you latch onto an opponent's Mech and pummel them with your other weapons.
Sticky Smoke Generator
- Weapon Type: LRM
- Action: Warhead replaced with a sticky smoke generator that produces huge quantities of smoke that leave a lasting visible trail and totally obscures the target's vision when they stand still.
Bolas
- Weapon Type: SRM, unguided
- Action: Shoots three metal balls hooked together by a chain; ties up an opponent's legs.
Tactical Nuke
(from Nightwish)
- Weapon Type: Ballistic-Arc Rocket
- Action: Applies 60dmg to everything within 500m, 40dmg to objects 501-1000m away, 20dmg to all reproductive organs in the battlefield.
Rotary Gauss Rifle
(from tony katdander)
- Description not necessary...
LRM Inferno [Mines]
(from wolf74)
- Weapon type: LRM loaded with inferno mines
- Action: LRM disperses multiple inferno mines upon contact; inferno mines cause little armor damage but deliver much heat to the opponent, and the thermite burns through and destroys 1 leg-mounted heatsink for every mine stepped on.
[Pilot] "***?!"
Orbital Bombardment
(from Kephas)
- Weapon Type: Satalite-Coupled Laser Designator
- Action: Calles in a tungsten-rod kinetic energy impactor that delivers equal energy to the Tactical Nuke.
Autocanon Concussive Ammo
(from Pariah Devalis)
- Weapon Type: Concussive Ammo for Autocanons
- Action: Impacts cause excessive physical impulse and send the target reeling, but delivering little actual damage.
Multitube Recoilless Rifle
(from anglomanii)
- Weapon Type: Ballistic, Multiple Independent Barrels.
- Action: Fires a single large-caliber shot from every barrel simultaneously, albeit followed by a long reloading period.
Radar Amplifier
- Weapon Type: Passive Armor Add-on
- Action: Multiplies/Amplifies your radar signature to look like a whole Lance.
Gamma Ray Laser
(from Reno Blade)
- Weapon Type: Anti-Personnel Laser
- Action: Fires a 30 exahertz Gamma Ray laser that passes through cockpit glass to excite valence elctrons and generate copius free-radicals throughout the pilot's body, causing blindness, crippling neuropathy and pain, numerous cancers, multiple organ failure, and [sooner or later] death .
UrbanMech Loudspeakers
- Weapon Type: Riot Speakers
- Action: Loudspeakers used for crowd control, law enforcement stand-offs, environmental ctastrophies, and other urban emergencies.
Edited by Prosperity Park, 16 January 2012 - 02:33 PM.