but if you factor in the decaying part many of those halls will widen and as well the mech bay areas are huge compared to the mechs themselves it is still a feasible idea
1
Map Idea - Decaying Space Station
Started by Sims doc, Aug 25 2012 09:54 PM
23 replies to this topic
#21
Posted 02 September 2012 - 12:31 PM
#22
Posted 09 September 2012 - 05:19 PM
I'm fairly sure they would have modifed ships that could unload mechs and load mechs without the need of dropping them, its not like that battle-tech universe is run by public-servents.
Edited by Sims doc, 09 September 2012 - 05:20 PM.
#23
Posted 09 September 2012 - 06:04 PM
Sims doc, on 09 September 2012 - 05:19 PM, said:
I'm fairly sure they would have modifed ships that could unload mechs and load mechs without the need of dropping them, its not like that battle-tech universe is run by public-servents.
Such ships do exist in BT/MW - they're called DropShips.
Part of the problem with the opening post is that the thread-starter is imagining that BT space stations are built using Gundam-style engineering specifications (which, in turn, are based on the "Island Three"/"O'Neill Cylinder" design proposed in reality by Gerard K. O'Neill, a physicist and professor at Princeton University).
The Gundam-style space stations (based on O'Neill's designs), built as orbital habitats, are 5 miles (8.047 kilometers) in diameter and 20 miles (32.187 kilometers) long.
O'Neill Cylinder, exterior view:
O'Neill Cylinder, interior view:
BT/MW space stations are minuscule by comparison.
Bastion-class System Defense Station (0.345 kilometers in diameter):
Snowden-class Mining Station (0.650 kilometers long, 0.300 lokimeters wide):
Capellan Orbital Prison "Crucible Station" (0.400 kilometers long, 0.450 kilometers wide):
For comparison, the Nimitz-class aircraft carriers fielded by the US Navy are 0.332 kilometers long.
An IS-built Large Laser has an effective range of 450 meters (0.450 kilometers); a medium-range weapon could fire the entire length of most BT/MW space stations.
Canon BT/MW space stations simply are not big enough to make effective maps for MWO, nor are they built with corridors that could accommodate 40-50 foot tall humanoids (e.g. BattleMechs), so using 'Mechs for any sort of "recover the data cube" type scenario makes no sense from an in-universe perspective.
#24
Posted 13 September 2012 - 06:05 PM
So in the battle-tech universe there isn't exotic builds?
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