

Player Made Content
#1
Posted 03 March 2012 - 05:46 PM
So the question is:
Will they let us?
And would we take advantage of making such things?
Afterall, wouldn't it be fun to be able to fight for the entire FRR or Pick random planet and make a map for it? OR! Allow the Players to add mech designs which can then be put up for micropurchase?
#2
Posted 03 March 2012 - 06:07 PM
#3
Posted 03 March 2012 - 06:07 PM
I am against kaotic plentitude.
#4
Posted 03 March 2012 - 06:13 PM
#5
Posted 03 March 2012 - 08:20 PM
#6
Posted 04 March 2012 - 02:35 AM
If somebody wants to have a private server running heavy mods, like custom mechs and weapons, then more power to the mod community. To give that to the general public sounds catastrophic to game quality. If the Dev's would throw map design contests, I'd be fine with that. I want a quality experience. If I want the mods: I'll find the Modder's server.
+1 to Morgana. I'm with you all the way on this one.
Edited by Major Payne, 04 March 2012 - 02:36 AM.
#7
Posted 04 March 2012 - 05:17 AM
#8
Posted 04 March 2012 - 05:29 AM
Again, yes on player content but only small items and approved maps (unless there is a way to do non-canon, non-stat tracked custom drops, then I'm all for 100% allowing player maps at will).
EDIT: I am strongly in favor of allowing fully customized decals being added to 'mechs from uploaded TGAs, however. This is a feature I would pay money for, to add my unit logos and such to my 'mech.
Edited by Victor Morson, 04 March 2012 - 05:30 AM.
#9
Posted 04 March 2012 - 07:19 AM
#10
Posted 04 March 2012 - 11:53 AM
Maybe they can do it like LOL where you can modify your texture maps locally. The best ones often get picked up to be remade into official skins by Riot.
#11
Posted 04 March 2012 - 11:58 AM
#12
Posted 04 March 2012 - 12:01 PM
TheRulesLawyer, on 04 March 2012 - 11:53 AM, said:
Maybe they can do it like LOL where you can modify your texture maps locally. The best ones often get picked up to be remade into official skins by Riot.
I think it fits in where people feel there are missing options or gaps to be filled.
PvE, solo/single player, tutorials, historic/book inspired battles, just a few of (I'm sure) many ideas people could come up with if we had the tools to do so.
It adds depth to the game (even if peripherally) and if the podcasts, short stories, repaints and plethora of other player inspired stuff on the forums is any indication, it might range from meh to very nice.
#13
Posted 04 March 2012 - 01:52 PM
#14
Posted 04 March 2012 - 02:01 PM
Thorn Hallis, on 04 March 2012 - 05:17 AM, said:
Maybe not this year. But I wouldn't say Never. There are already great map ideas going on in this thread Map Type Suggestions It definitely has potential. I've seen plenty of savvy artists in this forum that can handle the task of map making. But we will need to be patient. There will be a lot of other things that will need to be worked out before that capability will become available. But if this takes off the way I think it will, it WILL happen. I have have faith in the Dev's and the dedicated Community. Just a matter of time.
#15
Posted 04 March 2012 - 02:20 PM
SUGGESTIONS are always welcome and the devs are putting all the ones with merit up on a whiteboard. Keep the suggestions flowing if you really want a great game.
The only way I see (read with caution) user generated content will make it in-game is if the devs put together a comprehensive system that allows the pilot to produce a design or concept that follows every rule on a structured list of rules. If it falls within all the parameters, and is submitted for review, it might be chosen. The same can be done for something that requires modelling like a map, but it would require review. How many maps do you want to choose from, which all might be identical save for a valley or cityscape layout?
Honestly, as good as someone might be (props to MWLL team) at making maps or modeling 'Mechs, wouldn't you rather spend your time playing our awesome new game?
#16
Posted 04 March 2012 - 05:00 PM
from what I saw in map thread,piranha have no chance comming with better maps,some of the ideas the guys had were just ridiulously good
lol player made mechs,I already see this new assault 100 ton Urbie OP pwnmonster
Edited by neodym, 04 March 2012 - 05:02 PM.
#17
Posted 04 March 2012 - 07:59 PM
#18
Posted 04 March 2012 - 08:29 PM
#19
Posted 05 March 2012 - 08:58 AM
Maps: Yes with Approval
Decals and Fluff Stuff: Yes
Scenarios: Could be fun? Maybe.
#20
Posted 05 March 2012 - 10:12 AM
plodder, on 03 March 2012 - 06:07 PM, said:
I am against kaotic plentitude.
TO qualify what I meant: If the Devs had such a project or competition, only the winners would be allowed to have their award winning developement to be showcased. A win win. Relatively free for the Devs, stent and accolades for the amature developer.
The rest of the amature devs, would just have to try harder next time.

Edited by plodder, 05 March 2012 - 10:13 AM.
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