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rifles/melee weapons?


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#1 Skillex

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Posted 08 March 2012 - 08:40 AM

I know that there are bipedal robots but is there any weaponry in the form of rifles/guns that the mech can hold in its hands? also will there be any melee items available?

#2 Hador

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Posted 08 March 2012 - 08:55 AM

Q. Will MechWarrior® Online™ have Mech melee combat?

A. At this point in time we are not looking at melee combat. We may revisit melee combat if we can design something that is fun and does not compromise the overall gameplay experience.

from http://mwomercs.com/support#faq

Edited by Hador, 08 March 2012 - 08:56 AM.


#3 GaussDragon

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Posted 08 March 2012 - 08:56 AM

Most or all projectile/beam/ballistic weapons will be integrated into the chassis (as far as we know) and will be a big part of the mechlab in that they're interchangeable. Some weapons look more explicitly like discreet weapons, separate from the chassis (Battlemaster) however, they're part of the mech. In terms of melee combat, they have no plans for it at the moment however some members of the affiliated staff have expressed interest in such a feature.

Edited by GaussDragon, 08 March 2012 - 08:57 AM.


#4 Wolf Hreda

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Posted 08 March 2012 - 09:48 AM

I would love to have a Phoenix Hawk, maybe have the Large laser get destroyed, then throw it in your opponent's face. And eventually if melee is implemented, you could then jump into their face and punch it.

#5 Skillex

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Posted 08 March 2012 - 09:51 AM

Was hoping to have some similar features from gundam like laser swords and such, maybe some day =/

#6 Damocles

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Posted 08 March 2012 - 09:54 AM

View PostSkillex, on 08 March 2012 - 09:51 AM, said:

Was hoping to have some similar features from gundam like laser swords and such, maybe some day =/

Your only chance is if there is a gundam game made someday sorry, but this is Battletech.

#7 GaussDragon

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Posted 08 March 2012 - 09:54 AM

View PostSkillex, on 08 March 2012 - 09:51 AM, said:

Was hoping to have some similar features from gundam like laser swords and such, maybe some day =/


Much like dragons, mechs also have Eastern and Western interpretations. Energy swords are a trope that is far more common in the Eastern mecha tradition. Such a feature would be unusual for a game like this. There will still be plenty more about this game to enjoy though, I'm sure of it.

#8 Karyudo ds

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Posted 08 March 2012 - 10:02 AM

Laser swords? Well firstly Gundam had beam sabers which were apparently somehow different (no one is sure how, but they were). Secondly this is a 28 year old series and MWO is based off it in the 90's...so yeah not much chance of their being that someday here.

Granted Battletech did feature normal swords eventually and had hatchets but so far most Mechwarrior titles have ignored half of what was in Battletech including that. So I'm not expecting to get excited over that till I see it. Though you'll get lots of guns and explosions at least.

EDIT: Just thought about it but Battletech also featured gunpods eventually as well..also never shown in a MW game though...

Edited by Karyudo-ds, 08 March 2012 - 10:03 AM.


#9 Thom Frankfurt

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Posted 08 March 2012 - 10:05 AM

It'd be cool to be like Hanse and pistol whip a mech like when Comstar attacked NAIS...

It'd also be cool to be like Hanse and have a Battlemaster....

#10 Evinthal

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Posted 08 March 2012 - 10:13 AM

View PostSkillex, on 08 March 2012 - 09:51 AM, said:

Was hoping to have some similar features from gundam like laser swords and such, maybe some day =/

Posted Image

As GaussDragon said, energy swords are an eastern mecha trope.

Yes battletech has melee weapons, but they take the form of metal swords, axes and the weigh a few tons.
'Mechs that have them include: Hatchetman, Axman, Bezerker, Nightsky, and No-Dachi.
There have been a few 'mechs that have had hand held weapons, but these were only around in the early days of BT. I think they went away due to the whole Harmony Gold incident, but I don't know 100% if that is the reason. Recently hand held weapons have been brought back in a few of the Jihad Era source books.

Hope this helps!

#11 Skillex

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Posted 08 March 2012 - 10:14 AM

Not sure how a steel sword can penetrate the 18 tonnes of armor these mechs have. If anything a beam saber/laser sword would fit the bill for a melee weapon. Besides they could spice up the game just a tad

Edited by Skillex, 08 March 2012 - 10:15 AM.


#12 Listless Nomad

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Posted 08 March 2012 - 10:19 AM

View PostSkillex, on 08 March 2012 - 10:14 AM, said:

Not sure how a steel sword can penetrate the 18 tonnes of armor these mechs have. If anything a beam saber/laser sword would fit the bill for a melee weapon. Besides they could spice up the game just a tad


I respect your opinion but disagree. The swords don't cut through mechs like in Gundam, they break the armor on the outside and expose internal components. In addition, there aren't 18 tons of armor in every location, that would be an overall amount (and that's high for even the heaviest assault mechs).

Lastly, there is very little in BT that needs to be spiced up. We like our universe the way it is. It's not for everyone, but I encourage you to visit Sarna.net and read up a little to get a better idea of how things work.

Less this:
Posted Image

More this:
Posted Image

Edited by Listless Nomad, 08 March 2012 - 10:23 AM.


#13 Aegis Kleais

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Posted 08 March 2012 - 10:22 AM

View PostHador, on 08 March 2012 - 08:55 AM, said:

Q. Will MechWarrior® Online™ have Mech melee combat?

A. At this point in time we are not looking at melee combat. We may revisit melee combat if we can design something that is fun and does not compromise the overall gameplay experience.

from http://mwomercs.com/support#faq

Here's to REALLY hoping that they stick to their guns here.

#14 Springer Prime

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Posted 08 March 2012 - 10:34 AM

View PostHador, on 08 March 2012 - 08:55 AM, said:

Q. Will MechWarrior® Online™ have Mech melee combat?

A. At this point in time we are not looking at melee combat. We may revisit melee combat if we can design something that is fun and does not compromise the overall gameplay experience.

from http://mwomercs.com/support#faq


Unfortunetly, no Battletech/Mechwarrior Game has been able /willing to incorperate melee combat in its system the way the table Top games do. Thats why you probibly wont ever see an Axman mech.

#15 Tannhauser Gate

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Posted 08 March 2012 - 10:38 AM

View PostSkillex, on 08 March 2012 - 09:51 AM, said:

Was hoping to have some similar features from gundam like laser swords and such, maybe some day =/



Trolollloloolollo

#16 GaussDragon

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Posted 08 March 2012 - 10:43 AM

Easy now, guys. Remember the discussion we had a few days ago. Maybe there is trolling going on, maybe there isn't. But losing your cool means you fell for it, and you lose (and we all lose).

#17 Listless Nomad

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Posted 08 March 2012 - 10:45 AM

View PostLakeDaemon, on 08 March 2012 - 10:38 AM, said:



Trolollloloolollo


This might be a troll Lake, but soon - there will be more of them and they will be serious. Screens and gameplay and release are gonna bring a lot of new people in - people who don't have any experience with BT. While this is good, a lot of those will want MWO to conform to current trends, with more arcade playstyle and elements from other franchises.

It's up to us to make sure that this game stays financially viable and well trafficked without needing to nerf the game or add in beam swords or kill streaks.


View PostGaussDragon, on 08 March 2012 - 10:43 AM, said:

Easy now, guys. Remember the discussion we had a few days ago. Maybe there is trolling going on, maybe there isn't. But losing your cool means you fell for it, and you lose (and we all lose).


Who lost their cool?

Edited by Listless Nomad, 08 March 2012 - 10:45 AM.


#18 Karyudo ds

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Posted 08 March 2012 - 10:47 AM

View PostAegis Kleais™, on 08 March 2012 - 10:22 AM, said:

Here's to REALLY hoping that they stick to their guns here.


You mean by including it and it being awesome? Of course that's what you meant because everyone wants to punch a Madcat ;)

View PostSkillex, on 08 March 2012 - 10:14 AM, said:

Not sure how a steel sword can penetrate the 18 tonnes of armor these mechs have. If anything a beam saber/laser sword would fit the bill for a melee weapon. Besides they could spice up the game just a tad


Steel sword? Try solid depleted uranium son! They also don't really penetrate 18 tonnes either though as you never hit a spot that thick. The swords also vibrated but you're partly on the ball as compared to hatchets they simply weren't as useful. A melee weapon on a tank isn't technically about penetrating anything though, more about crushing the insides. Some sort of beam weapon in theory could do both...at least if any theory could explain how the weapon worked period...otherwise we just have lasers, and those work from far away.

#19 Evinthal

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Posted 08 March 2012 - 10:49 AM

View PostSkillex, on 08 March 2012 - 10:14 AM, said:

Not sure how a steel sword can penetrate the 18 tonnes of armor these mechs have. If anything a beam saber/laser sword would fit the bill for a melee weapon. Besides they could spice up the game just a tad

Well, there isn't 18 tons of armor in one spot as was pointed out above. It is spread out over the entire 'mech/vehicle/whatever, and 18 tons of armor is way up there in the assault class mechs (80 to 100 tons). Think of it as skin on the mech as opposed to armor plates (easier that way)

Let's use the axman as an example:
It carries an Axe/Hatchet (obviously) and weighs in at 65 tons. In the TT game a hatchet will do 1 point of damage per 5 tons of the 'mech using it weighs. So 65/5 = 13. That is 13 points of damage to ONE location of SMASHY SMASHY action. To put this into perspective 1 ton of standard armor gives you 16 points of protection to distribute among 10 DIFFERENT locations on a battlemech.

So basically, one swing of a hatchet from the Axman above takes off roughly 81% (81.25% to be exact) of a ton of armor protection.

#20 Fecal

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Posted 08 March 2012 - 10:50 AM

Does Death from Above count as melee? Is there damage from collisions (at a certain speed)?





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