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The Battle of Tukayyid


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#61 00dlez

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Posted 17 April 2012 - 02:06 PM

View PostDirk Le Daring, on 12 March 2012 - 04:12 PM, said:

Though this may fit into general discussion, I feel it is in fact a suggestion.
I read this yesterday ---> http://www.sarna.net...tle_of_Tukayyid

When the time comes for this event, I would like to see it played out.no doubt this would take a lot of planning, but it seems there is time. Doing a very rough calculation the Inner Sphere fields thousands of mechs, the Clans, far less, but quite a few anyway.
How i see this working is to have a registry system up so players may elect to take part in this historic event. I expect there will be a lot of interest. There will of course be players who do not wish to take part. Comstar is defending, so the Houses as such will be not much of an issue. There would be a lot of interest for people to play the Clans, and so would be far more players than positions (yes, I am suggesting historically accurate numbers/units) so a lottery or random allocation system, even first come-best-dressed. Players will be assigned to objectives, there was time to set up for Comstar, so there should be time for players to get a feel for their "new" lance, say a week. Same for the Clans, though they may need to be "tought" what to do according to the Clan they are assigned to. When it comes time for the Trial, Clan players are dropped at the appropriate time according to history, and where they were dropped in history.
There could be potential problems with players being able to play at THAT time , but with plenty of forewarning I see no reason not to do it. I myself would mark the calendar and make the time available, and understand not EVERYBODY can do the same.
As to the outcome, rewards according to objectives completed would make sense, however there is a great possibility for the battles to go in a different direction that history did. In these cases I would suggest not changing history, but instead give those players a title, something like "Historymaker" .
So the players assigned to say, Clan Diamond Shark, would if they took and held their objectives, be awarded the title. Reason being is in history Diamond Sharks were nearly wiped out and completly failed their missions.
The map would be HUUUGE, there would be hundreds of players on at once, it would be chaotic, tense, there would be an overwhlming sense of team to know you are fighting alongside 2,3,400 other teammates, or thousands for Comstar.
Anyway that was on my mind, so I had to suggest it.
Thanks for reading , have a good one :P


p.s. If I left out obvious points, say so ;)

As was suggested to me once before, if you want to see this happen, Like This :lol:

As much as I'd like this to be possible and happen... It won't. We are on the internet playing a F2P game. Just as 4chan can't count to 10, organizing so many people to come together with good intentions to have a good time is impossible. There are too many F-Tards in the world that are so lonely they only enjoy ruining other people's good times. Attempting this only to have it ruined would be a lot of time wasted on a lot of people's behalves.

Just my 2 c-bills

#62 CycKath

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Posted 17 April 2012 - 02:44 PM

Its my fav battle,the beefiness of the Sarna page speaks to that, but its not one I can see working without PVE

#63 Dirk Le Daring

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Posted 17 April 2012 - 04:08 PM

View Post00dlez, on 17 April 2012 - 02:06 PM, said:

As much as I'd like this to be possible and happen... It won't. We are on the internet playing a F2P game. Just as 4chan can't count to 10, organizing so many people to come together with good intentions to have a good time is impossible. There are too many F-Tards in the world that are so lonely they only enjoy ruining other people's good times. Attempting this only to have it ruined would be a lot of time wasted on a lot of people's behalves.

Just my 2 c-bills

Fair enough, but this has not been ruled out. I do think the numbers would be there, and as far as free-to-play goes, there is no reason not to do this because the game will be free-to-play. I think that by the time this event is due, attrition will have claimed a lot of griefers. Gotta keep a positive frame of mind. :P

View PostCycKath, on 17 April 2012 - 02:44 PM, said:

Its my fav battle,the beefiness of the Sarna page speaks to that, but its not one I can see working without PVE

I think it will float, but will abmit would require a lot of organisation. ;)

#64 Dirk Le Daring

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Posted 28 May 2012 - 12:32 AM

Been a while, so with all the new people in mind, bumping for thoughts.. :huh:

#65 Adrienne Vorton

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Posted 28 May 2012 - 03:17 AM

be sure any developer will always say "will not happen" abou anything that could become a great surprise in 2 years .... what say stated IS that they focus on the quick battles for now, and that it is gonna take place on some "less worthy " worlds for now...that doesnt necessarily mean, that events like tukayyid will NEVER happen... but if i had plans on such things (also on terroitorial warfare on a greater scale) ..i´d keep it a BIG secret for at least the next 6 month^^

#66 Dirk Le Daring

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Posted 28 May 2012 - 02:07 PM

View PostAdrienne Vorton, on 28 May 2012 - 03:17 AM, said:

be sure any developer will always say "will not happen" abou anything that could become a great surprise in 2 years .... what say stated IS that they focus on the quick battles for now, and that it is gonna take place on some "less worthy " worlds for now...that doesnt necessarily mean, that events like tukayyid will NEVER happen... but if i had plans on such things (also on terroitorial warfare on a greater scale) ..i´d keep it a BIG secret for at least the next 6 month^^

Well, yes I see your point. However this could serve as a way of showing support for those events. ;)
Keep on discussing these things.

#67 00dlez

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Posted 28 May 2012 - 02:13 PM

Cool? Yes. Impossible? Also yes.

#68 Dirk Le Daring

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Posted 28 May 2012 - 02:38 PM

View Post00dlez, on 28 May 2012 - 02:13 PM, said:

Cool? Yes. Impossible? Also yes.

I have to dissagree with the impossible part my friend. ;)

I have no doubt such an endeavour would be nudging epic as regards to effort, I do not think it would be impossible. ;)

#69 Anixantheas

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Posted 28 May 2012 - 03:20 PM

To be honest hosting a "Tukkayid" would be fairly simple. I do not remember off hand which book it was. But (I think) Grayson Carlyle and Jamie Wolf did a re-enactment of Gettysburg with mechs. They could always "host" an event like that. This would be similar to what STO does with thier "storyline events" where a borg cube is attacking a sector. All who answer the call "relive" a borg attack

#70 RubixDragon

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Posted 28 May 2012 - 03:24 PM

Not impossible. What is required would be combined community effort of Clans,Guilds, Factions, and what-have-yous. They could -through player content websites- compete in proper map styles with score keepers in each match that could report to these community fan sites. For everyone who knows the history, you already have the numbers, so all you need are "re-enactments" of smaller skirmishes within the larger battle to have an accurate representation of these larger battles -on paper anyway-; which as a player of Table Top RPG's I create imaginative stories and battles with little more than statistics and averages. My imagination is better than a group of programmers inputting data into a computer.

#71 Dirk Le Daring

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Posted 22 June 2012 - 03:07 PM

Some good ideas there. Going to bump due to increased numbers. Hopefully we will get more enthusiasm and suggestions. :P

#72 Deathwalker

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Posted 22 June 2012 - 08:07 PM

This is a great idea and should be considered by the Dev team. A blue post saying someone has seen this would be nice. look at ti like when WOW does an expansion nad has the 1 month prior thing they do with special quests and rewards (I'm voting for a Tukayyid bumber sticker) like early access to clan tech if you competed in battle or 2 week head start for clan mechs. that will keep the asshats away and keep the people who REALLY wann do this

#73 Phaid Knott

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Posted 23 June 2012 - 12:17 AM

One thing I would REALLY like to see is cannon "Historical" Battles. This feature could be added via a Mech Pod simulator in game. Basically an Historical scenario with both sides mechs (inc loadout) and map is already preselected. Players are just then dropping into an available mech. No adjustments and no mechlab.

Players then refight the battle just for the fun of it. Basically its a way for the Devs to ensure the game is played as they originally envisage while maintain more control over the game than in normal matches (for example they could make all the mech simply stock), and it allows the players to play for fun rather than risk/gain.

No C-Bills earned or pilot exp (you still have to play the normal game to advance). But it would be a good way to train (a map or two could also perform as the tutorial). Dunno about the rest of the community, but I for one would LOVE to simply play in such matches.

#74 Dirk Le Daring

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Posted 23 June 2012 - 02:11 PM

Gotta Agree Phaid, I'd like to see the mechs as they were for the battles, and with this idea, I am hoping ALL/MOST historics can be done. Not just the one. :D

#75 Dirk Le Daring

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Posted 17 October 2012 - 08:03 PM

Almost 4 months, and considering the influx of new players I am bumping.

#76 PaintedWolf

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Posted 17 October 2012 - 10:55 PM

How about a replay of Kentares?

#77 Dirk Le Daring

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Posted 08 November 2012 - 07:36 PM

View PostPaintedWolf, on 17 October 2012 - 10:55 PM, said:

How about a replay of Kentares?

Are you meaning the massacre ?

#78 cmopatrick

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Posted 08 November 2012 - 08:09 PM

View PostFACEman Peck, on 12 March 2012 - 05:03 PM, said:

This battle takes place in 3053, no? Why rush it? If this game goes by the 1:1 timeline, then it will be 2015 when this **** goes down.


3052 (May 1st to 20th)

as for balance, remember two factors (both of which helped Wolf be the only truly successful Clan... yes, i know GB got one of its two targets and jf was considered a draw because of damage dealt):

Clans' cutdown bids meant that the ComGuards did not have to face nearly as many units,

and that most of the Clans depended more on ammunition (Wolf had more energy)... ComGuard actions against the supply lines of other Clans were as significant as actual combat in deciding their fates.

Edited by cmopatrick, 08 November 2012 - 08:10 PM.






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