Does anyone have a thought on if we would be able to pull in game values with X-Sim or something like.
Would love to build a SIM like those Japan ones. But am concerned that anti-cheating or anything else may prohibit it.
Your thoughts?
3
Creating a SIM to work with MWO
Started by UniqueCoverings, Mar 15 2012 11:43 AM
5 replies to this topic
#1
Posted 15 March 2012 - 11:43 AM
#2
Posted 15 March 2012 - 11:48 AM
I do not think you will be able to change any in-game values.
Also, SIM like Japanese ones?
Also, SIM like Japanese ones?
#3
Posted 15 March 2012 - 11:51 AM
I don't want to change values. I want to read values and tell motors/actuators what to do.
I've been dreaming for a while been waiting for game to build off of. Here is a clip of the ones Japan have, but mine would feel the movements as well
]
I've been dreaming for a while been waiting for game to build off of. Here is a clip of the ones Japan have, but mine would feel the movements as well
]
Edited by UniqueCoverings, 15 March 2012 - 12:01 PM.
#4
Posted 15 March 2012 - 11:51 AM
I think he is refering to the Gundam arcade games in Japan...
I would rather see support for the VirtualWorld Tesla II cockpits. (like these http://getinthepods.com/)
I would rather see support for the VirtualWorld Tesla II cockpits. (like these http://getinthepods.com/)
#5
Posted 15 March 2012 - 11:57 AM
Isn't this what MekTek's Solaris Assault Tech or whatever it's called is supposed to be for? Location based gaming?
Edited by Dihm, 15 March 2012 - 11:57 AM.
#6
Posted 15 March 2012 - 12:00 PM
cyd, on 15 March 2012 - 11:51 AM, said:
I think he is refering to the Gundam arcade games in Japan...
I would rather see support for the VirtualWorld Tesla II cockpits. (like these http://getinthepods.com/)
I would rather see support for the VirtualWorld Tesla II cockpits. (like these http://getinthepods.com/)
So much cheaper to build your own tho..
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