If the developers want to keep the current system just to force people to spend more and more time grinding for c-bills (and as such incentivising the purchase of MC to avoid the horrid grind), you could just as well (actually better) achieve that by making it so u need 4-5 or even more mechs with all basic skills trained before advancing to elite. I dont mind the grind at all, just as long as it doesnt feel so tedious and pointless as it currently is with buying more versions of pretty much the exact same mech 3 times.
Also i would just like to say for the record that some variants actually are different enough to make using them feel new and exciting, for example the Catapult K2 variant, compared to other Catapults. But there are also other mech chassis where all the variants are almost identical with very minor differences that dont change their style of play at all, for example the Atlas chassis.
This would also fix the problem where the developers are forced to put in at least 3 variants of a mech even though the TT/Battletech restrictions dictate that all 3 variants will be almost identical.
Thank you for your time, and i hope that developers as well as other players read this and agree that changes along these lines must be made.
Edited by Kushko, 31 October 2012 - 02:52 AM.