Posted 08 April 2012 - 02:48 PM
In regards to the "No Teamwork in Online Play", yes there is. In MMOs such as *shudder* WoW, RIFT, DCUO, etc. The whole teamwork thing has yet to grace the FPS genre, which is why I tend to stay away from them. The Marine Corps has ruined my liking of games such as Call of Duty because of the Lone Wolf style of play. In fact the last time I played CoD, some ***** civilian friend of mine looked at me while we were playing and said, "This is what you guys do in real life in the Corps, right?" I didn't know whether to be annoyed or laugh. I did both actually, and said, "No, dude, first of all, in our tactics we use TEAMWORK and watch each other's six at all times, not run and gun for the highest kill count, leaving our squadmate's out to dry. Rambo's a hollywood myth." I can't count how many times my teammates in CoD ran right past me to take out an enemy unawares only for me to get shot in the back not even two seconds later because said teammate was not watching my six. Anyways I do digress (seems to be one of my many talents)
I've been a big fan of MechWarrior since I played MW2 on my Playstation when I was around 9 or 10. I want to play the crap out of this game till long after my wife has filed for divorce because I neglect her. I love the lore, and yes, I used to love everything Clan. But then I grew up and learned about the Classic Battletech, reading Mercenary Star for the first time, before the Clans even existed, and I loved it. When I heard the Devs somehow incorporating Role Warfare when I learned about the existence of this game, I nearly crapped myself with glee. "You mean I get to play one of my favorite games AND have to rely on teamwork in order to win?" Just that made me want to jump in my Enforcer (My favorite Mech followed closely by the Thanatos, Commando, Vindicator, and Clint.) and never leave, because with all the roles being relevant I'd never have to. Again, I digress with my long winded tangent.
I just want the Clans to be balanced, so we do have a chance to win against them, but at the same time taking a nerf bat to their technology just seems to go against everything Battletech. And as was stated before, certain Clans such as the Smoke Jaguars and Nova Cats did cling religiously to Zellbrigen even when the Inner Sphere "cheated". I just think the devs could capitalize on this, and I'm glad they semi-confirmed that they were looking into it. It would be very interesting to see a n00b Clanner "kill steal" and break Zellbrigen and all of a sudden they show up as an enemy to their friends and get stomped by both I.S. and Clan alike. I also like the idea of using BV and cost, that is an outstanding idea, but rewarding players with Clan just because they're worse than everyone else? Yeah, no.