- Any thoughts on making the forums TapaTalk friendly?
- What about 3rd person spectator view?
- Community submitted maps would be awesome
- I noticed the changes to the Catapult K2 arms for non PPC weapon on it. To what extent do you plan on mech weapons / equipment being visible on the model? If I put a PPC on an atlas arm will that look different than a small laser or no weapon at all?
- I have heard reference of orbital strikes. Any plans for one day adding tanks or air support to the game?
- When community warfare gets implemented will we pick a side one time or can people bounce around?
Ask The Devs 24!
#41
Posted 08 November 2012 - 11:40 AM
#42
Posted 08 November 2012 - 11:42 AM
#43
Posted 08 November 2012 - 11:43 AM
StopTheLag, on 08 November 2012 - 09:46 AM, said:
And assuming you are doing this at some point, how do people sign up to access that staging server.
They have said they do have such a server, but it is invite-only. It was in the Kotaku chat yesterday, with Russ and Bryan answering this exact question which I had posed there.
#44
Posted 08 November 2012 - 11:47 AM
#45
Posted 08 November 2012 - 11:49 AM
#47
Posted 08 November 2012 - 12:02 PM
#48
Posted 08 November 2012 - 12:07 PM
-you dont have to answer the question
Edited by Jale, 08 November 2012 - 12:12 PM.
#49
Posted 08 November 2012 - 12:14 PM
#50
Posted 08 November 2012 - 12:20 PM
Thanks
#51
Posted 08 November 2012 - 12:20 PM
The idea is to have a key that allows you to assign a enemy mech as the primary target for your team mates. This would be indicated on their hud and battlegrid.
This would help PUGs alot that arent using voice coms, not to mention premades.
Whats the chances?
#52
Posted 08 November 2012 - 12:23 PM
#53
Posted 08 November 2012 - 12:41 PM
#54
Posted 08 November 2012 - 12:48 PM
#55
Posted 08 November 2012 - 12:58 PM
Do you work on preventing the use of the current cheat tools?
Edited by Monkeystador, 08 November 2012 - 12:59 PM.
#56
Posted 08 November 2012 - 01:20 PM
Is this in the works, and if so is there a ammo cost reduction coming along with it?
#57
Posted 08 November 2012 - 01:25 PM
2) Can we get an update to the upcoming features/upcoming content threads?
#58
Posted 08 November 2012 - 01:25 PM
Edited by Yoseful Mallad, 08 November 2012 - 01:27 PM.
#59
Posted 08 November 2012 - 01:27 PM
4) Is there an ETA to allowing us to drop into a match without an enemy? So that as a team we can train each other, and get a feel for the game.
#60
Posted 08 November 2012 - 01:28 PM
Is it about right? Do you see a need to change anythign in it in regards to repair and rearm?
What are your current plans to change the new player experience and integration into the game if any?
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