

Shut Down Enemy Mechs In Cap Zone....
#1
Posted 10 November 2012 - 08:47 PM
Is this a bug or intended?
#2
Posted 10 November 2012 - 09:16 PM
#3
Posted 10 November 2012 - 09:20 PM
Send in a ticket...maybe try to replicate it.
EDIT: Oh god, I just realized something. The return emails I get from support are from a GameMaster named Justin Xyang. If you send in a ticket you might get a return email from an individual who failed to claim the name you are currently using lol
Edited by skullman86, 10 November 2012 - 09:30 PM.
#4
Posted 10 November 2012 - 09:32 PM

#5
Posted 10 November 2012 - 09:41 PM
#6
Posted 10 November 2012 - 09:44 PM
He didnt disappear, but I wonder if he was trying this bug. In the patch before that, I remember seeing a guy trying to cap our base, but it wasnt counting down.
#7
Posted 10 November 2012 - 09:53 PM
#8
Posted 10 November 2012 - 10:08 PM
Way to go...
#9
Posted 10 November 2012 - 10:30 PM
Tyros the Pyromancer, on 10 November 2012 - 10:08 PM, said:
Way to go...
Certainly it is reasonable to post here, and with support.
If one group is doing it, than others already are. Attributing your experience to this thread is unreasonable. At least users that read the forum, are made aware of this happening and now know to start shooting the stucture looking for the guys that do that.
A good fix for the structure would be to make sure a mech does not blend with it, and or make it a different color than the shutdown mech.
Edited by Foxwalker, 10 November 2012 - 10:34 PM.
#10
Posted 10 November 2012 - 10:36 PM
He was pretty easy to spot, I would have seen him once I got there but it took a few trips around the UFO for him to show up.
I think if a player wedges himself into the UFO just right they turn invisible. I know if you jump jet onto it bad things happen.
#11
Posted 10 November 2012 - 10:58 PM
#12
Posted 10 November 2012 - 11:28 PM
#13
Posted 16 November 2012 - 04:53 AM
That is what prompted me to do a search to find this thread, next time I cpa an enemy base, i will both search carefully and open fire.
I don't mind this too much, but they should not be invisible, if they want to sit there powered down and not show on instruments, that seems viable, as long as we can eyeball them.
I a new and love thegame, the developers are doing great work, i have had help from Justine, he answers with speed and clarity.
I like the nature of the freeness of this game, the constant income to the company means this game will be maintained for as longas they have a player base andi expect to be here for a long time.
After a little more practice, i am going to start looking around for a clan to join.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users