

Chat Needs To Stay Active After Match!
#1
Posted 17 November 2012 - 02:17 AM
I met a cool guy and we pwnd duo getting a ton of kills, i looked for his name in chat to add him as friend and Boom... Match over, can't bring the chat box up and he's gone forever.
The second while capping ftw some douche cockpitd me as the match was done.
Missed his name and now i don't know who to add to my **** list.
This game needs a overhaul to matchmaker and after match UI, we need to be able to talk at least after an awesome match and add friends etc.
#2
Posted 17 November 2012 - 02:26 AM
Also you could exchange gg's after the match is finished.
#3
Posted 17 November 2012 - 02:32 AM
#4
Posted 17 November 2012 - 02:34 AM
Maybe one thing: rightclick name -> add to friendslist.
Edited by Alexa Steel, 17 November 2012 - 02:35 AM.
#5
Posted 17 November 2012 - 02:40 AM
#6
Posted 17 November 2012 - 02:40 AM
Chat members should remain linked until one dismisses it and drops out.
Naturally entering a new match drops a previous chat group for the new one. But at least we'd have a chance to congratulate the winners and block the [use word of choice here] less helpful members of the group.
#7
Posted 17 November 2012 - 02:51 AM
#8
Posted 17 November 2012 - 03:06 AM
As far as I understood matchmaking is coming soon, so I guess we can all look forward to features like this.
#9
Posted 17 November 2012 - 03:13 AM
#10
Posted 17 November 2012 - 03:17 AM
Hope it happens
#11
Posted 17 November 2012 - 03:49 AM
Specially for raging at the ******* who rage at you all game and finish the map on 120 damage and you have 700+
#12
Posted 17 November 2012 - 07:46 AM
#13
Posted 19 November 2012 - 08:10 AM
Ryokens leap, on 17 November 2012 - 07:46 AM, said:
For some people Teamspeak is not an option. think of those who don't have a mic or those who happen to play at night and doesn't wish to disturb family for example.
But for the original topic. I'd definetly would like to see end game lobby or something for giving constructive feedback, praising, asking for advice, adding friends, making connections with people, etc.
Ofc lobby would have its downside for maybe having people flaming there "you damn noobs lost, easy lol lol" but I just see more positive sides than negative in adding that lobby.
#14
Posted 19 November 2012 - 08:15 AM
#15
Posted 19 November 2012 - 08:23 AM
Goit, on 17 November 2012 - 03:49 AM, said:
Specially for raging at the ******* who rage at you all game and finish the map on 120 damage and you have 700+
Some dude in a commando was losing it yesterday over how "bad" our team was. A guy called him out on being a jackass and he responded with "at least I got a kill" and then started going on about how he did more damage than most of the people on the team even though he was in a commando. "just wait to see the dmg" he kept saying.
Then the damage came up. Most of the team was in the 200-400 range. He got 86.
I would have paid 500MC just to have a post-game lobby in that one game.
#16
Posted 19 November 2012 - 08:25 AM
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How To Reduce The Grind And Create A Great New User Experience
#17
Posted 19 November 2012 - 08:38 AM
#18
Posted 19 November 2012 - 08:42 AM
Alexa Steel, on 17 November 2012 - 02:34 AM, said:
Maybe one thing: rightclick name -> add to friendslist.
A rightclick name -> list of options list would be great.
Add in stuff like a report feature (I really really dislike havin to email support in order to report someone for bein a massive piece of ****), add to friendslist, add to ignore (and make it so you can't drop with people you have on ignore! So cool if that'd happen), send a PM to (can you chat with people not on your friendslist yet? not sure), all that jazz.
Oh yeah! Definitely should have the chat stay open for a bit after a match, mmhmm. I think they talked about addin an ingame lobby, but its been a while since I've seen anythin about it.
#19
Posted 19 November 2012 - 08:55 AM
#20
Posted 24 November 2012 - 09:31 PM
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