PGI, I'm a huge fan, and I thought that alot of decisions BEFORE the open beta were pretty well made. But recently it seems to me, anyways, that alot of recent decisions have been a bit of a step backwards... I think you guys are doing a great job, but I do think you all need a vacation! Seriously, take a couple weeks off, don't think about MWO at all, let the whiners whine, and come back with renewed batteries and a fresh perspective! I think you'll add more value to this projecct by taking a real vacation and coming back renewed and refreshed, than continuing on the current path...
BUT, if you want to keep pounding away, here are my suggestions for near term fixes that would get a player like me (I'm sure you have all my stats so you can figure out what type of user, if any, that I represent) back in the game and, hopefully, spending some of my disposable income:
1. gotta fix matchmaker so groups can fight against groups. make it 4v4 if you have to, but 4+4 vs. 4+4 is just not working for me. I don't care about weight divisions or crap like that, groups can figure it out for themselves; but groups need to be playing against other groups. Yeah, I know this is supposed to be fixed on Tuesday, but, yeah, I'm worried that Tuesday patch will be on par with the last few patches...
2. if you want my cash, I need to feel like the value proposition is there. Honestly, if I have to pay every time I want to repaint my mech or switch out DHS, I don't think it's worth even $0.50. I'll just use in game C Bills. IF, however, I can pay for a "bucket of paint" that I can play with over and over again, you've got $10 easily. Call it the psychology of the spender, but having to repay isn't worth it to me, but having paying a bit (or alot) more for a reusable set seems more "worth it". I won't pay for "winning ammo", but I will pay for fun items: I'm thinking paintjobs or other exterior customizations, voice packs (or the ability to customize voice packs?), or... what...? Heck, I'd pay a monthly subscription fee to "have it all" - all mechs, whatever paintjobs, etc., etc. BUT, the bottom line is I need to "perceive" (however real or not) value. I've thrown a decent hunk of change on this game and on hardware for this game, and would like to spend more money, but I'm not going to give it away to you for what I perceive to be a rip off. Heck, get someone to write a Mechlab App for my Ipad/IPhone, and charge me $10 so I can do play with designs, save them, and upload them.
3. honestly, new content is on the bottom of my list. I was playing this game [ALOT] of hours a week during closed beta; and would continue to do the same if you just got the stuff you have to work right. when you introduce new stuff and just end up breaking old stuff, all that happens is that I get annoyed and decide to just wait until you get your old and new stuff sorted out (my current status). New stuff now just means, "geez, I guess I'll d/l the patch just to see what's up, but I'm pretty sure something's going to be messed up". You've got too much already broken to worry about new stuff that's going to break old stuff even more and add to the stuff that needs fixing.
4. STICK TO TT RULES as much as you can. I'm here for BTech, not for "big stompy mechtech". The more you want to muck around with the core rules, the more I start looking at Hawken, Planetside 2, or, hell, I've been playing Torchlight 2 for the past week+. If you want to leave the BT rules, then this game becomes meaningless to me, and I'll look for better developed, less buggy games to play.
Anyways, that's my $0.02. Take it for what it is.
ps, also, the more I'm playing, the less I'm on these forums bootching and whining; and that's gotta be a good thing, right?
Edited by coolname, 18 November 2012 - 06:24 PM.