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Hotfix COMPLETE - 11Am Pst


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#21 ElcomeSoft

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Posted 06 December 2012 - 11:29 AM

Can't find me any hotfix notes :P

#22 Redshift2k5

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Posted 06 December 2012 - 11:31 AM

Hotfix notes were up and then replaced with 'done!' instead of appending 'done' :P

It was a weapon jamming fix

#23 Marchant Consadine

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Posted 06 December 2012 - 11:32 AM

View PostGarth Erlam, on 06 December 2012 - 09:26 AM, said:

EDIT: And we're back everyone!

The MechWarrior Online Team


So if I understand correctly you edited it so that it soesn't show what you fixed? Didn't see the original post but can't find any other mention of this hotfix. If so then my question is: how high are you? Really? Quick tip: put patch notes out for hot fixes too.

#24 Dishevel

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Posted 06 December 2012 - 11:36 AM

View PostMatthew Craig, on 06 December 2012 - 11:26 AM, said:


That was a separate unfortunately timed snarl up of Apache, sorry for the inconvenience.


It is always those little changes that can "just be uploaded to the production servers" that get you.
:P

#25 DarkVoidBoy

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Posted 06 December 2012 - 11:38 AM

Append to the original post, please. Don't replace.

#26 Paul Inouye

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Posted 06 December 2012 - 11:38 AM

The hotfix is for UAC/5's and ACs in general. They were permajamming based on a bug. It should now no longer happen.

#27 Kaemon

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Posted 06 December 2012 - 11:39 AM

hmmm...sounds Newman-esque to me!

What's this button do?

Oops.

*back in the closet you go*

#28 RupeyUK

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Posted 06 December 2012 - 12:14 PM

Great work....3 x uac5 Ilya is rocking now :P

Thanks devs, loving your work and the quick response.

Edited by RupeyUK, 06 December 2012 - 12:16 PM.


#29 Drexorn

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Posted 06 December 2012 - 12:16 PM

Thanks for the update!

#30 Armorpiercer M82

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Posted 06 December 2012 - 12:26 PM

I cant believe it - you DIDNT fix this:


white CAMO issues - NOT FIXED
7+1 sound issue - NOT FIXED


we need this ASAP please....

Edited by Armorpiercer M82, 06 December 2012 - 12:28 PM.


#31 Pando

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Posted 06 December 2012 - 12:27 PM

View PostAngelicon, on 06 December 2012 - 10:01 AM, said:

No, that's a horrible and overused turn of phrase, but thanks for playing!

OT -- thanks for the heads up!


Oh, look there lads. It's another self-proclaimed genius offering his supreme intellect in which providing a response with another cliche over-used saying of "thank's for playing".

I believe it's abbreviated OP for original poster. I could be wrong but, thank's for playing!

Edited by Pando, 06 December 2012 - 12:33 PM.


#32 miscreant

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Posted 06 December 2012 - 12:38 PM

View PostPaul Inouye, on 06 December 2012 - 11:38 AM, said:

The hotfix is for UAC/5's and ACs in general. They were permajamming based on a bug. It should now no longer happen.


AC/20 was jamming too - even before I could use it, leaving me extremely vulnerable. Thanks for the fix.

#33 Rippthrough

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Posted 06 December 2012 - 01:04 PM

So were the guass and ppc's...

#34 Cache

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Posted 06 December 2012 - 01:39 PM

View PostPando, on 06 December 2012 - 12:27 PM, said:

I believe it's abbreviated OP for original poster. I could be wrong but, thank's for playing!


You are. OT = On Topic.

#35 shabowie

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Posted 06 December 2012 - 03:05 PM

SRM6 were also jamming occasionally. I hope this fixed all weapons jamming in cooldown mode, not just the ACs.

#36 GrizzlyViking

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Posted 06 December 2012 - 03:36 PM

View PostGarth Erlam, on 06 December 2012 - 09:26 AM, said:

EDIT: And we're back everyone!

The MechWarrior Online Team


Great! Do we know what it is or was it a phantom stealth hotfix?

EDIT: Never mind, I found it somewhere above. Need a little work on the posts for these things so they can be easily found and understood.

Edited by GrizzlyViking, 06 December 2012 - 03:40 PM.


#37 ZnSeventeen

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Posted 06 December 2012 - 03:44 PM

View PostPaul Inouye, on 06 December 2012 - 11:38 AM, said:

The hotfix is for UAC/5's and ACs in general. They were permajamming based on a bug. It should now no longer happen.

Thank you for clarifying.

#38 Shootlessjoe

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Posted 06 December 2012 - 04:52 PM

View PostBarsov, on 06 December 2012 - 11:17 AM, said:

Dont Nerf ECM!



Please nurf the ECM! I can't stand how it take the fun out of the game.. Need to figure out a way to limit the amount of them per match or limit the range. ECM is going to destroy this game entirely...

#39 SixstringSamurai

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Posted 06 December 2012 - 05:23 PM

It didn't fix it just had a laser jam.

#40 AllOuttaBubbleGum

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Posted 06 December 2012 - 06:10 PM

View PostShootlessjoe, on 06 December 2012 - 04:52 PM, said:



Please nurf the ECM! I can't stand how it take the fun out of the game.. Need to figure out a way to limit the amount of them per match or limit the range. ECM is going to destroy this game entirely...


hmmm it added fun for me. less lrm and streak spam





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