sarna.net said:
http://www.sarna.net...rge_Pulse_Laser
Given this definition Pulse Lasers should behave like Machine Guns do today. Press the fire button and they start firing and keep firing until you let up. Machine Guns are limited by available ammo, Pulse Lasers would be limited by heat build up. Like Machine Guns, Pulse Lasers should not have any kind of cool down.
Machine Guns fire 10 rounds per second, so should Pulse Lasers. If each pulse of a Large Pulse Laser did 0.25 damage and 0.2 heat it would be able to sustain its 2.5 DPS and 2.2 HPS just as it does now but would need to retain it's focus longer than a normal laser to reach this number; because the focus time length would make standard lasers still better (1 second hold for 9 damage vs 4 second old for 10 damage) Pulse Laser damage should be doubled.
Therefore a Large Pulse Laser would do 0.5 damage and 0.4 heat per pulse it would be capable of doing up to 5 DPS and 4 HPS sustained but would only inflict half the damage for a normal laser in 1 second of sustained fire, even damage in 2 seconds, 1.5 the damage in 3 seconds, and twice the damage in 4 seconds.
This would make, in my opinion, Pulse Lasers more viable and interesting than they are now.
Edited by focuspark, 15 March 2013 - 12:15 AM.