This thread is filling up with less-than-positive thoughts. Please don't make any directed insults.
I wanna say a couple things about Suicide Scratching.
There will always be players who want to put the least effort into the game as possible while they're in the process of "saving up" to get the next thing they want. People are going to try and "exploit" the economy and there will always be ways to do so. In this particular case, the amount of effort needed to locate and engage multiple holtiles is significantly higher than that needed to sit still. Also, blazing in and dying won't help your team win, which will reduce the long-term payout of Suicide Scratching. An enemy Mech must die for anyone to be rewarded 7,500 c-bills, so Suiide Scratching might cause you to make very little money.
Since there is no Repair and Rearm Fee, there is no need to run away and hide after engaging multiple enemies, and doing so would greatly reduce your chances of making any Assist money since your team would become 1 player down and reduce the chance of the scratched Mechs dying. The Assist Bonus is meant to encourage the kind of match outcome that's synonomous with Great Victory - The kind of Match where people share targets and win by successfully deploying massed local firepower superiority, and everyone on the winning team has many Assists on the scoreboard.
Often times, the team with the most Assists is the team that wins, because a Team with Asststs is a Team that worked together. It is now more rewardng to the front-line brawlers and demolishing your opponents' main force, guns blazing, than it is to be that guy who fires one shot that happens to be a kill on a weakened opponent... an opponent that's only weakened because one of your teammates already gave their life for it.
Also, [
This is conjecture - I am not sure here]
I think that in order to get Assist bonuses, the enemy must die while you're Connected to the Match, because Assists aren't awarded until an enemy's death. [
End Conjecture]
As for Salvage Bonuses, we all know that you must remain Connected until the end of a Match to get a Salvage bonus, therefore staying logged in and connected will be required to make significant profit.
:.
If this exploit requires someone to play the game initially and engage multiple opponents, and then have to stay connected until the end of the match, and have to bank their luck on their team winning with 1-man-down... I think that this exploit is one of the more tolerable ones.
(EDIT - WHen I say "Stay COnnected"
I don't mean "stay in spectator mode." You can rush in, scratch, and allow them to kill you now. That just puts your team down a man, and increases the chances that all that time you spent maneuvering to engage the enemy will be just a complete waste)
Edited by Prosperity Park, 17 December 2012 - 04:28 PM.