

Constant Fire For Tag
#61
Posted 01 February 2013 - 03:43 AM
Try this version of the TAG toggle - an older version, and much simpler (Does not cater for opening map / scoreboard etc).
To use that one, bind the Middle Mouse to weapon group 6.
Does that work?
#62
Posted 03 February 2013 - 04:27 AM
#63
Posted 04 February 2013 - 09:38 AM
i tried my own toggle tag script with autoit, but the tool was rather undependable on high cpu load.
This one seems satisfactory

----
hmm, can you make this script to be auto-taskkilled when MWOClient.exe is not running anymore?
- Ending MWO game -> autohotkey tool closes automatically
Edited by Garagano, 04 February 2013 - 11:15 AM.
#64
Posted 04 February 2013 - 01:29 PM
Now tries to detect chat mode and disable TAG like it does map and scoreboard.
Also tries to detect end of game by checking size of MWO window - plz let me know if this works, for me the mechlab is 1286x748, and this is the size I use to detect if you are in game or in mechlab.
So leave TAG toggled on at the end of the match, when you drop to mechlab, does the scroll lock light turn off?
#65
Posted 04 February 2013 - 01:44 PM
#66
Posted 04 February 2013 - 02:24 PM
This even leads to the problem that you can not log in again, when you leave the tool activated after you exit the game, because your login passwort always have the weapongroup key on the last possition... = "passwort6" when you hit the enter key on the login screen.
the zoom key z/y does now break the TagToggle, so you have to press the middle mouse button again to activate the tag again.
the end of screen detection does not work so far. the lock key is left on after the match is over.
#67
Posted 04 February 2013 - 03:31 PM
#68
Posted 04 February 2013 - 03:32 PM
StalaggtIKE, on 15 January 2013 - 08:25 AM, said:
Exactly.
I always worn people to not give off our location... and those always on tags kinda goes against that principle.
Khan DaisuSaikoro Nagasawa
#69
Posted 04 February 2013 - 03:34 PM
#70
Posted 04 February 2013 - 03:36 PM
#71
Posted 04 February 2013 - 03:43 PM
when you activate tag and enter the chat, then the weapongroup key is pressed permanently = "6666666666h66ell666666o6666"
#72
Posted 04 February 2013 - 03:52 PM
OK, I had better disable the chat detection for now
Try the one up now
I will re-add the chat detection as an option tomorrow
Edited by evilC, 04 February 2013 - 04:41 PM.
#73
Posted 05 February 2013 - 03:40 AM
Garagano, on 04 February 2013 - 03:43 PM, said:
This is strange - I put a timer in such that it does not hit the TAG button (ie 6) until 100ms after you hit ENTER, closing the chat, so this shouldn't be possible.
Hands up regarding it repeating 6 though - that was a definite goof - I forgot to stop the timer.
I posted up a new version with a checkbox to enable or disable chat detection.
If, when using this, you still see a 6 at the end of chats, please try the following:
Edit the file and look for the line:
SetTimer, AfterChat, 100
And try changing the 100 to a higher value - try say 1000 (1 second) - if it does not work with this value, then something else must be causing it.
#74
Posted 05 February 2013 - 04:32 AM
In AHK, the hotkey Enter:: triggers when the Enter key is pressed DOWN.
If the game submits the chat on Enter UP, then when you hit Enter, if you hold it for more than 100ms, the macro would fire whilst the chat window is still open.
Try changing
~Enter::
to
~Enter up::
Does that fix it?
#75
Posted 10 February 2013 - 06:08 AM
When you type b twice in the chat, it adds a 5 after evey second b hit -> bb5bb5bb5
happens in the ALL and TEAM chat.
#76
Posted 10 February 2013 - 11:44 AM
Garagano, on 10 February 2013 - 06:08 AM, said:
When you type b twice in the chat, it adds a 5 after evey second b hit -> bb5bb5bb5
happens in the ALL and TEAM chat.
Thankyou, should be fixed now.
#77
Posted 28 February 2013 - 02:30 AM
I had to hack out a bunch of code to get it to work last night.
Not really sure why, I updated my PC, so maybe the update made it go a little screwy?
#78
Posted 01 March 2013 - 12:04 PM
#79
Posted 01 March 2013 - 12:42 PM
I also noticed that unticking the box to disable chat box detection was not working properly.
New version uploaded that properly allows chatbox detection to be disabled. If you are having problems, try this and let me know if it solves pls.
Batnar, on 01 March 2013 - 12:04 PM, said:
Zoom and TAG? In one script? Sounds like you are using my old version - I separated them out into two scripts now:
http://evilc.com/fil...o/tagtoggle.ahk
http://evilc.com/fil...hk/mwo/zoom.ahk
Were you using the old version previously, and it just started playing up? If so, then maybe something changed with the game...
#80
Posted 01 March 2013 - 12:48 PM
in fact tell me step by step how to do it plz

i cant get it to work
Edited by Batnar, 01 March 2013 - 01:31 PM.
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