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Mouse Wheel Up / Mouse Wheel Down


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#1 TIRANO QUATTRO

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Posted 13 January 2013 - 11:19 AM

Hello guys...hope u read this post...I was wondering if its possible that in the near future you could fix the key biding list diagram so we can assign the MOUSE WHEEL UP and MOUSE WHEEL DOWN to any of the functions.

Thanks for taking a sec to read this brief post.

Keep up the good work.

#2 Daora Wing

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Posted 13 January 2013 - 11:40 AM

MOUSE WHEEL UP and MOUSE WHEEL DOWN would be nice (e.g. for zoom), +1 :rolleyes:

#3 Aleric

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Posted 13 January 2013 - 01:17 PM

I am all for that.

#4 focuspark

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Posted 13 January 2013 - 02:24 PM

I'd like mwheel to bind to target next and prev relatively. Just offering the option to bind it would be a really nice feature.

#5 MadMarauder

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Posted 13 January 2013 - 07:34 PM

throttle

#6 Savinwraith

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Posted 13 January 2013 - 07:52 PM

(If anyone sees an error here please correct me. Thank you)

Mouse Wheel Action Map For MWO

the actionmap.xml file can be found in your MWO folder under USER and then your profile name. you will be looking for the [redacted] file under your profile name.

I use this free XML editor from Microsoft:
http://www.microsoft...ls.aspx?id=7973

These are the actions that you may want to enter:

mwheel_down
mwheel_up
mwheel_left
mwheel_right

Example:

<action name="m_toggle_zoom_mode">
<rebind device="keyboard" input="mwheel_up" index="2" defaultInput="mouse3"/>
</action>

(Example Mapping)

<ActionMaps Version="10">
<actionmap name="mech">
<action name="m_fullStop">
<rebind device="keyboard" input="mouse5" index="2" defaultInput=""/>
</action>
<action name="m_wg1">
<rebind device="keyboard" input="mouse1" index="2" defaultInput=""/>
</action>
<action name="m_wg3">
<rebind device="keyboard" input="mouse3" index="2" defaultInput="mouse4"/>
</action>
<action name="m_wg4">
<rebind device="keyboard" input="mwheel_down" index="1" defaultInput="4"/>
<rebind device="keyboard" input="4" index="2" defaultInput="mouse5"/>
</action>
<action name="m_wg5">
<rebind device="keyboard" input="mwheel_right" index="0" defaultInput="5"/>
<rebind device="keyboard" input="5" index="2" defaultInput=""/>
</action>
<action name="m_wg6">
<rebind device="keyboard" input="mwheel_left" index="0" defaultInput="6"/>
<rebind device="keyboard" input="6" index="2" defaultInput=""/>
</action>
<action name="attack1">
<rebind device="keyboard" input="" index="0" defaultInput="mouse1"/>
</action>
<action name="m_torso_centre">
<rebind device="keyboard" input="mouse4" index="2" defaultInput=""/>
</action>
<action name="m_toggle_zoom_mode">
<rebind device="keyboard" input="mwheel_up" index="2" defaultInput="mouse3"/>
</action>
</actionmap>
</ActionMaps>

Edited by Egomane, 06 September 2013 - 01:55 AM.
removed file name as such a modification is no longer allowed


#7 Luther Varone

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Posted 15 April 2013 - 12:29 PM

in English?

#8 Liquid Leopard

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Posted 03 July 2013 - 07:28 AM

It started to make sense once I installed the XML editor and opened the file.
I'm about to try it and see if I was successful getting my mouse wheel to control the zoom.

Edit: Yep, it works.
Now if only there were separate functions for "zoom in" and "zoom out". I think it's counter-intuitive for us to only have a button for "zoom in until you're all the way in, then zoom back out".

Edited by Liquid Leopard, 03 July 2013 - 08:18 AM.


#9 Lord of All

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Posted 04 August 2013 - 07:18 AM

View PostSavinwraith, on 13 January 2013 - 07:52 PM, said:

... bunch of scripting lines in a not very well thought out explanation


Yup this is really helpful to the masses. :D



View PostLuther Varone, on 15 April 2013 - 12:29 PM, said:

in English?


I made this easy to follow vid. following Archm4ge's simple instructions.http://armd.net.au/m...viewtopic&t=843

https://docs.google....dit?usp=sharing

#10 Goose

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Posted 04 August 2013 - 09:44 AM

Wouldn't we need "zoom in" and "zoom out" first?





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