

#1
Posted 23 January 2013 - 12:13 PM
Why is this still in almost 5 months later...?
#2
Posted 23 January 2013 - 12:30 PM
FRead did not read expected number of byte from file, only 128 of 0 bytes read.
Start Game
Log in to game
Just as the Mechlab starts to show up the above error happens.
WIll being Email crashdump.dmp and Omicron logs
Edited by wolf74, 23 January 2013 - 12:30 PM.
#3
Posted 23 January 2013 - 12:56 PM
Step 1. Remove a File
Step 2. Start Game
if Error Replace File goto step 1
The Textures.pak was giving the above problem.
Edited by wolf74, 23 January 2013 - 12:58 PM.
#4
Posted 23 January 2013 - 12:58 PM
#5
Posted 23 January 2013 - 01:03 PM

I Can play now but No Texture Building and Smoke is BIG Blocks.
Edited by wolf74, 23 January 2013 - 01:11 PM.
#6
Posted 23 January 2013 - 02:35 PM
#7
Posted 23 January 2013 - 03:06 PM
#8
Posted 23 January 2013 - 10:59 PM
I do not have there ok (yet) to re-post the link they gave me in a email. If that Changes I will post it here.
Edited by wolf74, 23 January 2013 - 11:45 PM.
#9
Posted 31 January 2013 - 06:53 AM
Here's the thread
http://mwomercs.com/...in-fread-error/
Here's some mention of the incoming repair tool
http://mwomercs.com/...ost__p__1523789
And Here's the teaser for a repair tool.
http://mwomercs.com/...ost__p__1551891
#10
Posted 31 January 2013 - 07:18 PM
#11
Posted 02 February 2013 - 09:10 AM
Worked for me, I had a corrupted Objects.pak file after the last patch.
Boulangerie, on 31 January 2013 - 07:18 PM, said:
The corrupted file can be associated with a particular in-game artefact, like a mech or weapon. So for me, sometimes a game was fine, occasionally I crashed. Depends on what was on the field!
#12
Posted 02 February 2013 - 01:03 PM
ZacharyJ, on 23 January 2013 - 12:13 PM, said:
Why is this still in almost 5 months later...?
Yeah I've just basically shut the game down as well.
It's a shame, but this has been an issue for months now.
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