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What bit of the Lore rubs you the wrong way?


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#1 Enaris

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Posted 26 May 2012 - 06:16 AM

In the spirit on the topics on favorite and least favorite BT/MW Char, here's one for you.

What bit of the BT/MW story always rubbed you the wrong way?

For me, it was always ComStar. I mean, they're like AT&T (pre mid 70's breakup), but they're a religion too. Oh, and by the way, they actually have a huge army they've never really let anyone know about. An army that uses the tech that everyone else has lost. Oh, about that army? Despite the fact that it's never been in a bigger battle than a lance or two pounding on pirates, just happens to stomp the daylights out of Seven Clans at one time.

#2 PinTBC

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Posted 26 May 2012 - 06:24 AM

The end game was poorly thought out. Comstar and the Word of Blake being used as the mechanism to move to the clicktech arena really screwed with the canon.

The universe that was originally created could have lasted/been developed/expanded for a very long time, but outside influences caused a bunch of things that simply made no sense.

#3 Doolie

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Posted 26 May 2012 - 06:25 AM

Land Air Mechs. Ugh.

-D

#4 Toothman

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Posted 26 May 2012 - 06:43 AM

AC ranges

#5 Stern ES

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Posted 26 May 2012 - 06:46 AM

It all kinda went to hell after the Truce. I'm not sure which way it should have gone, but the whole Dark Ages was beyond awful.


One bit of lore that bothers me is that people barely live longer than they do now. In a 1,000 years you are telling me they haven't figured out any kind of way to boost a life span? Come on! The average lifespan should be at least 120, maybe 130. Instead, everyone is still ancient by the time they are 70-80. That never really made any sense to me.

#6 Acehilator

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Posted 26 May 2012 - 06:49 AM

The WoB Jihad makes even less sense then Comstar defeating the Clans imho. Building whole armies, fleets and weapons of mass destruction and nobody noticing, not a single member deserting or having a change of heart and telling somebody about it? Not a single Intelligence Agency in the IS able to even have a clue about what they are doing and everybody just underestimating them for 10+ years? Yeah right, lol.

#7 JazzySteel

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Posted 26 May 2012 - 06:49 AM

The Dark Ages *grimmace*

#8 Fresh Meat

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Posted 26 May 2012 - 06:55 AM

melee combat

#9 Anixantheas

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Posted 26 May 2012 - 06:59 AM

Wasn't a big fan of the WoB. While I'm a fan of Comstar (original Comstar/Explorer corps) the ability to "hide" their involvement for so long without someone becoming "peeved" until the invention of the black boxes just seems a bit off.
I understand it was a sore point for each house lord where they couldn't act without getting steam rolled thanks to the utter control of information, but one would think that after time they would all become more pissed at Comstar than each other.

#10 Stern ES

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Posted 26 May 2012 - 07:13 AM

View PostAcehilator, on 26 May 2012 - 06:49 AM, said:

The WoB Jihad makes even less sense then Comstar defeating the Clans imho. Building whole armies, fleets and weapons of mass destruction and nobody noticing, not a single member deserting or having a change of heart and telling somebody about it? Not a single Intelligence Agency in the IS able to even have a clue about what they are doing and everybody just underestimating them for 10+ years? Yeah right, lol.



Very true. No one knew ANYTHING?

#11 Arikiel

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Posted 26 May 2012 - 07:13 AM

Not a big fan of the post Clan Invasion stuff (3050+) but I can deal with it. What I really don't care for the stuff after the FedCom Civil War. So I'd say everything after 3067 is not worth bothering with.

#12 Muddball

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Posted 26 May 2012 - 07:19 AM

Everything darkages.

#13 Quentin Yatoki

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Posted 26 May 2012 - 07:22 AM

I pretty much have to agree with everything else said in this thread. WoB? How could that have happened with out any one noticing. Also, the whole fact that there is a religion around Jerome Blake made no sense. I mean, there isn't anything mystical about HPGs, they may be a pain to maintain, but this isn't 40k....So yeah, after 3067, everything just stops making sense.

Also, AC ranges....my AC20 has a shorter range then a AC2? How the heck does that work?

#14 Infine

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Posted 26 May 2012 - 07:24 AM

1) Davions. The WoB, the ComStar, the Clans - they all happened later. Davions are the indicator that BT lore wasn't heading in any likeable direction from the start. Davions are the Knights In Shining armour. Always just, always right, always the winners. They can kick puppies and eat kittens and it still would be justified. Other fractions are the foil. They take turns holding either villian ball (Kurita, Liao, finally even Steiner) or ***** ball (Marik obviously).
2) Aleksandr Sergeyevich Kerensky, son of Nikolay Kerensky. No, really, critical research failure.

#15 RedDragon

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Posted 26 May 2012 - 07:24 AM

View PostMuddball, on 26 May 2012 - 07:19 AM, said:

Everything darkages.

Darg Age isn't BT for me, so I gladly exclude that :P

Apart from this: Katherine and the Civil War. The Civil War may be an interesting setting, but I always hated how shallow and one-sided Katherine had been depicted and how she managed to seclude the LC from the FC.

#16 Mistwolf

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Posted 26 May 2012 - 07:25 AM

The Jihad was strange.
Protomech and LAMs were bizzar and just never felt right.

But my most hated thing was Adam Steiner and the other characters from the TV show. Two-dimensional characters, created for the show that they tried to retcon into every major Battletech event. It was like a fan fiction. "No, it wasn't the Kell Hounds that first met the Clans, had one of their members captured who later joined them, it was us." "We were the ones who discovered the old Star League base and all the lostech first, not the Gray Death Leigon." It always just pissed me off that they couldn't just come up with their OWN bloody story line instead of having to rip off elements of the established one.

#17 Paladin1

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Posted 26 May 2012 - 07:27 AM

The part that bothered me the most about the Lore? The Clan Invasion.

Seriously, from what I was told at the time, the original invasion was supposed to be carried out with Star League era machines (2750 TRO) but when the test for that fight was rolled out in the War of 3039, the Houses were able to hold back the higher tech machines with sheer numbers. The decision was made to invent Clan technology machines and the 3050 TRO was born, along with the Invasion as we know it. I still remember running into the first wave of Omnimechs and having my Shadow Hawk shot out from under me by an Uller and I've never grown fond of the Clans since.

#18 Black Sunder

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Posted 26 May 2012 - 07:28 AM

View PostQuentin Yatoki, on 26 May 2012 - 07:22 AM, said:

Also, AC ranges....my AC20 has a shorter range then a AC2? How the heck does that work?


Because bigger does not always mean better and in most instances your AC20 barrel is very short compared to an AC2.

#19 Broken Moriarty

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Posted 26 May 2012 - 07:30 AM

Clan society always felt pants-on-head retarded to me. I like the idea of the invasion, the remains of the SLDF trying to reclaim their homeland, but the way they tried to flesh out the way the Clans lived was beyond stupid. The way they were written the Clans should have ended up with the ancient Sparta problem squared, a very powerful but also fragile military force due to their need to keep their underclasses in line to prevent a rebellion.

#20 Victor MacGregor

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Posted 26 May 2012 - 07:36 AM

I have to admit, the part of the Battletech lore I never truly got was...is...House Stone.Feels to retcon for me, not to mention convenient. Sure, we'll trust this unknown individual with a fifth of the Inner Sphere. And we'll put it in the very heart of it, just to be kind. You want Skye? No problem...take it :P





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