Set up a bit of terrain and textured it, but it is not overly detail as I have not really done much of this kind of stuff before and am learning it
I have made and added normalmaps/ bumpmaps to the textures of the model (not overly visible in this render), so it now looks a bit better than before. Put one of the legs on a rock to test out the skeleton, and have also used a plugin for blender to render these images, which I'm also still getting the hang of.
For some reason when the images were uploaded they got a little pixelated (using a different site as to before because the other one reached the bandwith limit, but this one seems to pixelate them.)
This cockpit render was done a while ago using the normal blender render.
Edited by Joe3142, 25 August 2013 - 03:48 PM.