Frozen City - Textures Missing
#1
Posted 28 January 2013 - 08:54 AM
On the first match after deleting the cache, the map loaded with all the textures.
After that the problem returned.
#2
Posted 30 January 2013 - 05:46 AM
Change all Antialiasing, Texture filtering and Framerate control modes to "Use application settings".
Should also fix "Greenish gray"-bug on mechs in every map.
Worked on HD6990 2Gb-version w/ Catalyst 13.1.
Edited by VXJaeger, 30 January 2013 - 05:49 AM.
#3
Posted 03 February 2013 - 09:33 AM
Edit:
Just found a second workaround which doesn't involve lowering shading option. Creating a profile for MWOClient.exe and disabling "Surface Format Optimization" in Catalyst Control Center seems to have solved the problem.
Edited by Melchiah, 03 February 2013 - 11:04 AM.
#4
Posted 04 February 2013 - 01:24 PM
#5
Posted 06 February 2013 - 04:59 AM
Running on GeForce GTX 660Ti.
Creating and tweaking a MWO profile under nVidia control center got me at lest 10 FPS increase.
#6
Posted 08 February 2013 - 03:42 AM
#7
Posted 09 February 2013 - 01:54 PM
I had this issue about 90% of the time.
Im running a ATI 4850 HD
#8
Posted 11 February 2013 - 03:53 AM
Edited by assiprinz, 11 February 2013 - 03:53 AM.
#9
Posted 12 February 2013 - 09:11 AM
#10
Posted 12 February 2013 - 01:19 PM
#12
Posted 12 August 2013 - 11:10 AM
#13
Posted 12 August 2013 - 01:42 PM
#14
Posted 21 August 2013 - 11:37 PM
Ran the map right after the first occurrence in offline mode and everything seemed fine there.
Had a few more matches on the map without problems, but yesterday the problem returned. Running GTX 660 on max settings@1920x1080.
Will try deleting cache, activating Vsync and reducing details to see if any of these fix the problem for good.
S.
#15
Posted 23 August 2013 - 06:00 AM
#16
Posted 09 December 2013 - 06:04 PM
#17
Posted 10 December 2013 - 04:35 AM
I started again in...September?...and since then this workaround doesnt work anymore. And after the last 3 os so patches its a permanent greyish-lightblue-buildings-and-hills without textures mishmash which makes it sometimes impossible to play because the 3dimensional feel is completely missing. its more like a feel of floaing in the air without knowing where top and bottom is...
Frozen City night works perfectly, though!
Edit:
few days later so i checked the thing with Vsync on...and it helped so far (3x FC, 3x no missing textures)
Edited by Mike McSullivan, 12 December 2013 - 03:38 AM.
#18
Posted 10 December 2013 - 09:57 AM
I know blinking objects is but it does not happen very often.
#19
Posted 10 December 2013 - 12:26 PM
#20
Posted 10 December 2013 - 02:43 PM
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