It would be really nice if TDM could be added to Beta. I don't expect that would be to hard to accomplish. Assault gets really old when half the team thinks capping the base is worth something. Then I end up wasting my time getting less c-bills round after round.


Team Death Match
Started by XM15, Jan 28 2013 04:24 PM
5 replies to this topic
#1
Posted 28 January 2013 - 04:24 PM
#2
Posted 28 January 2013 - 04:37 PM
I think the reason there is a second objective (capping base) is because sometimes, there's that one guy that just hides.
In a TDM, people would have to give away his location, or wait until the match times out.
In a TDM, people would have to give away his location, or wait until the match times out.
#3
Posted 28 January 2013 - 05:24 PM
Assault IS TDM.
In fact, both game modes are essentially TDM.
In fact, both game modes are essentially TDM.
Edited by Bhael Fire, 28 January 2013 - 05:24 PM.
#4
Posted 28 January 2013 - 06:15 PM
TDM would mean dropping the base cap. That would force players to work together instead of splitting. PUG matches would be better IMO if the base capture were dropped from the game.
#5
Posted 29 January 2013 - 04:21 AM
I think it'd be better if there was only 1 base. That way if the defending team walks off and their base gets capped, its their own stupid fault for not defending it. Also the base should be randomly placed on the map. Then assaulters (attacking team) hot drops in and off they go 
A much more interesting game mode than "RARRGH PEW PEW STOMP STOMP LASERS!!!!!!!!!!" aka team deathmatch

A much more interesting game mode than "RARRGH PEW PEW STOMP STOMP LASERS!!!!!!!!!!" aka team deathmatch
#6
Posted 01 February 2013 - 08:29 PM
Hellboy561, I hear ya, that would be great for assault. And that would make it much better. But I'm talking about is no bases, teams start on opposite sides of the map, and last team standing wins. Teams, especially pug teams, seem to just base rush and that is no challenge or fun. just a waste of game time.
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