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[Suggestion] Change Mech Being Stuck In Game After Game Is Over.


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#1 Joe Mallad

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Posted 05 February 2013 - 05:32 PM

I have noticed now that we have the after actions reports (which is a good thing)... on the other hand, if someone stays in game longer than everyone else to look over his/her stats for the game, we all have our Mech locked into the game until the last person on our team is done looking over things. Can we please have this changed so we dont have to wait on everyone to get done looking over their end game stats?

Edited by Yoseful Mallad, 05 February 2013 - 05:33 PM.


#2 Bigboote

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Posted 05 February 2013 - 06:53 PM

Used to be the stayed until the last person left not sure if that is true now but they should be able to move the release to end of match, this would also make people like the game more and that = $.

#3 Roadbuster

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Posted 06 February 2013 - 05:06 AM

+1

Let us exit the match when we want and make our mech avaliable as soon as we do.
The rather long waiting times before you can do anything with your mech are too long.

#4 Pachar

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Posted 06 February 2013 - 07:24 AM

I have no problem with my mech being stuck in the match until that match is over. I'd also like to look at that after action report for as long as I want, BUT I think the moment that a match is over the mech should be ready for another match. If you feel like making us wait 10 seconds after, 15 seconds after, ok fine whatever, but make it 15 seconds after the match ended. Not after the after action report. Also, what does making us wait serve? Other than irritating us? Unless it's being repaired and refitted, in which case let us know that's what's happening. Also why do I get kicked out of the after action report?(and I do get booted from it all the time) When I feel like looking at how everyone else, and myself, did in a match do I really hold other people up? That seems like a terrible system.

#5 Mordynak

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Posted 06 February 2013 - 08:02 AM

You should have to wait until the game ends. Not until everyone quits the after game scoreboard.

If you make it so that your mech is ready as soon as you exit, people will just join, exit, join another match, exit that, and try and earn CB that way.

#6 DocBach

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Posted 06 February 2013 - 08:05 AM

View PostMordynak, on 06 February 2013 - 08:02 AM, said:

You should have to wait until the game ends. Not until everyone quits the after game scoreboard.
\


Yes.

Leave early before the game ends? Your 'Mech should be stuck in the game. Leave after the game while other people are chatting in the after game lobby or whatever? Your 'Mech should come with you.

#7 Joe Mallad

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Posted 06 February 2013 - 08:46 AM

Yes your mech should be kept in game if you die and leave before the game is over... But even when the game is over, if just one guy on your team stays to view the after action report for ( example) 5 minutes, the game dose not recognize that the game is over and thinks its still being played so all the team's mech are stuck in game until that last guy is done looking over the after action report.

Edited by Yoseful Mallad, 06 February 2013 - 10:49 AM.


#8 DocBach

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Posted 06 February 2013 - 08:51 AM

Yep, we both agreed with you.

#9 focuspark

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Posted 06 February 2013 - 09:01 AM

mechs should be stuck a fixed amount of time, even if everyone drops out. That way it's equally crappy for everyone ^_^

#10 MaddMaxx

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Posted 06 February 2013 - 10:50 AM

Add an extra EXIT button that reads - Exit Match with Game Stats page available. Done. ^_^

#11 DocBach

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Posted 06 February 2013 - 11:06 AM

View Postfocuspark, on 06 February 2013 - 09:01 AM, said:

mechs should be stuck a fixed amount of time, even if everyone drops out. That way it's equally crappy for everyone ;)


No - communism sucks

#12 CancR

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Posted 06 February 2013 - 12:42 PM

The current problem is when they took out the cost for re arming and repair, but they didn't take R&R out of the game. The reason why the mechs are locked in game so long is because it waits for the mech to get out of game and then it does repair and re-arm,.

To fix the problem they would have to do something to replace it. Prehaps they can 'save state' of the mech going into the game and 'load state' of the mech whenever you decide to leave.

#13 blinkin

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Posted 06 February 2013 - 01:10 PM

i do find it odd that the mech is trapped while people stare at numbers. i like the fact that mechs are locked while in combat, but once combat is over they should be returned.

#14 focuspark

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Posted 06 February 2013 - 01:41 PM

View PostDocBach, on 06 February 2013 - 11:06 AM, said:


No - communism sucks

Sarcasm man...

#15 blinkin

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Posted 06 February 2013 - 02:15 PM

View Postfocuspark, on 06 February 2013 - 01:41 PM, said:

Sarcasm man...

is that a comic book series or a cartoon?

#16 Xando

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Posted 06 February 2013 - 03:38 PM

I agree with your mech being ready after the match being over and before the last person leaves the action report.

#17 Bigboote

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Posted 09 February 2013 - 03:32 PM

BTW remember those afk guys we already hate so much... If 1 o them in there then you have to wait max time while he times out.

#18 Rohdec

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Posted 15 August 2013 - 04:45 PM

Is there any proof that this is implemented to prevent farmers? I can only find that it is because it makes it easier to program or to help keep online play synced.

This doesn't surprise me because if someone wanted to farm they would just need 2 or 3 mechs instead of one. That has its disadvantages, but they don't matter to a farmer.

I may have missed where its proven that is why.

I don't post often, it may be obvious. I just want to make a formal QQ about not being able to play a mech i am warmed up on. Its hard to improve on a mech when you are switching so often.

Supplement: Make multiple copies of same mech a/o build. Switch between the copies.

OH and you can try not to die all you want, but nothing saves you from the alpha spammers that can take out any body part in one shot, with a little help focus firing from a friend. they get you eventually. the random crits. it adds up, and used to get frustrating. I just wish i had 2x more slots to make more copies.





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