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My Aim Flicks To A Different Place When Shooting


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#1 Haree78

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Posted 21 February 2013 - 12:03 AM

Ever since the patch before last I believe, often when I move my aim left or right I will line up a shot and then hit the fire button and my aim will flick back some way back the direction I swung my aim, missing wildly.
At first I believed it to be my mouse being flicked accidentally as it happened infrequently. Recently it is happening much more often and is clearly an issue with the game as I can tell my mouse is steady as a rock. I have even tried a different mouse.

I believe it is related to shooting after making a torso turn to the left or right. As that is when it happens. Possibly a lag issue.

To reproduce swing your aim left or right and then fire and sometimes your aim will swing back the direction you swung from. Possibly need to have some form of lag at the time or high ping, I'm not sure, I usually have around 100-120 ping so I certainly wouldn't expect something that drastic.

#2 Blark

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Posted 21 February 2013 - 01:15 AM

Same problem here, makes playing nigh impossible:



(http://mwomercs.com/...8-two-glitches/)

#3 Haree78

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Posted 21 February 2013 - 05:36 PM

Yep that is exactly what happens to me, but normally makes me miss horribly! :)

#4 Orthodontist

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Posted 21 February 2013 - 09:17 PM

Getting THIS hardcore tonight. Trying a fresh install, to see if it corrects itself. ;)

#5 Orthodontist

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Posted 21 February 2013 - 09:52 PM

View PostOrthodontist, on 21 February 2013 - 09:17 PM, said:

Getting THIS hardcore tonight. Trying a fresh install, to see if it corrects itself. ;)


Nope.

Flicking all over the place. Several times a minute. Would a video be helpful?

#6 Blark

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Posted 21 February 2013 - 10:49 PM

Last night it did only occur in two games for me, so I was able to actually play a little.
Still very annoying and quite unplayable when it happens.

#7 Mazgazine1

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Posted 22 February 2013 - 08:24 AM

I had the issue yesterday playing a stalker 5M, it would twitch sideways for no reason. only happened one match on City night.

#8 Oni74

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Posted 22 February 2013 - 08:47 AM

Oh wow - I thought I was the only one experiencing this. This happened to me most frequently when playing my Raven or Jenner.

I've not seen the problem recently, however. But then again, I've not played on the light mechs since I'm trying to reach master on all my 3 HBKs.

Do you guys happen to have Logitech SetPoint software with Logitech unifying receiver wireless mouse/trackball? If memory serves me correctly, uninstalling the SetPoint software might have fixed it for me - I'll double check on it this weekend...

#9 Ronstar

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Posted 22 February 2013 - 08:59 AM

This is also happening to me.. I have also noticed that my torso turn will sometimes move my reticle all the way to one side but my camera view from the pilot wont follow.

This happens in the Illya alot I am presuming that its because it has arms but never did this before. Only the Circle reticle would move over once my center torso reticle met the limit.

This has really fubared my aiming ability.

#10 Haree78

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Posted 24 February 2013 - 12:59 PM

I think it can also be related to moving your feet left or right as doing that can make you flick left or right after finishing your turn also.

#11 Alik Kerensky

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Posted 24 February 2013 - 03:28 PM

I've been getting this more frequently too since the patch before last I believe.

#12 John MatriX82

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Posted 24 February 2013 - 04:20 PM

I was experiencing this some time ago when I was playing, it's some sort of lag or ping spikes-related issue. It happens the same when you hit any command (activate thermal or zoom) and you hit the button and the game achieves the command after 1" or more.. this affects aiming as well.

I had an entire TS channel suffering this around half an our ago.

#13 Mazgazine1

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Posted 27 February 2013 - 04:50 PM

Happned again with my stalker, and my Cataphract 1x, again its only once or twice, but it is very odd.

#14 Flapdrol

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Posted 27 February 2013 - 05:21 PM

same here, very annoying.

It's a latency issue, if my ping is steady it's fine but sometimes it goes from 120 to 180 and back and I get this. My ping to local sites is always a steady 22ms.

#15 MonkeyCheese

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Posted 27 February 2013 - 09:42 PM

Ive been getting this for a short while now, it is making playing impossible outside of sit back and use lrms.

My ping is still stable at between 250-280ish from Australia, but after reading this topic and seeing all the near and far locations im beginning to think that this is not location related.

It must be server/patch related, ive only been getting it for a week or 2, but the last 2 days have been unplayable.

#16 javathejat

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Posted 28 February 2013 - 04:46 AM

Same here. Ping used to be 180-190. Now, changes all the time around 220-240-250 and the lag spikes are killing me.

Sent email to support and they requested some info about my system, connection etc. which I sent. Andnow they are telling me that my connection is working right, according to my location.

THAT is not true. I play MWO since open beta released and never had this issue, neither my 4 friends with different internet providers.

#17 Flapdrol

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Posted 28 February 2013 - 04:53 AM

I dont have it all the time, but it's def. an issue.

#18 Loxx

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Posted 28 February 2013 - 06:39 AM

Add my name to the bucket. Ping times are horrible to the last server before it reaches the MWO server. I'm usually in the 40's but for the last month and a half I'm pinging at 150 to 200. I'm getting the target twitch where the mech turns 5 degrees a second or two after I make a turn. SRM's are a hitting all over the place and nowhere near my target reticule.

#19 Thorqemada

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Posted 28 February 2013 - 06:41 AM

A few times this happens to me but not frequently.

#20 Hobietime

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Posted 28 February 2013 - 09:05 AM

I was getting gnarly lag spikes last night from 130 (my normal ping) to 450. I started to experience this. It was the least of my worries however, colliding with anything meant that I was stuck like glue to them. A raven seemed to be stuck inside me for a good 15 seconds before we got it sorted out.





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