So, as this thread's name implies, I am attempting to get the Pilot_Scale in the game files rigged for art purposes. But I have one small problem: I am really bad with modeling and animating in general.
So I would like to ask if any of you could take the important bones from the Pilot_Body in the game files and put them into the Scale_Pilot for me? Or is there and easy step by step way I could do this?
0
Getting The Scale Pilot Rigged
Started by BitGlitch, Mar 22 2014 01:03 PM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users