Remove both Highlander and Victor totally from game, and never again do such a mistake to implement jumpjetting assaults again.
1
Radical Balancing Suggestion
Started by VXJaeger, Mar 29 2014 11:23 PM
4 replies to this topic
#1
Posted 29 March 2014 - 11:23 PM
#2
Posted 30 March 2014 - 12:01 AM
Ok in all honesty the game needs to be changed so that mechs without jump jets can get in and out of cover. Reducing hill climb penalties would be a great start tot his. Removing a Mech all together because of an issue won't fix anything.
Edited by Admiral Jimmy Rustle, 30 March 2014 - 12:02 AM.
#3
Posted 30 March 2014 - 12:08 AM
Sure might as well go back in time and take the out of the original game :/ Trolling I assume.
#4
Posted 30 March 2014 - 12:29 AM
Well, how about we go back in time enough to take out the PGI developers? Always thought the Battletech universe a bit week in its conception but nothing as bad as PGI.
#5
Posted 30 March 2014 - 12:44 AM
Quote
Remove both Highlander and Victor totally from game, and never again do such a mistake to implement jumpjetting assaults again.
I dont see any real reason why we cant have jumpjet assaults in the game. But they have to be balanced better. The problem is the jumpjet assaults are better than the non-jumpjet assaults. Why do the Highlander/Victor get roughly the same firepower as an Atlas? Jumpjets need to come with a downside, specifically a reduction in hardpoints/firepower, since that would nerf poptarting.
Edited by Khobai, 30 March 2014 - 12:48 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users