What I would like to see is a consumable like Airstrike which has the following effect:
- AOE effect - 200m radius (+50m for mc version)
- 0 Damage
- deactivates ECMs in a certain area for 15 seconds
- deactivates LRM/S-SRM locks for 15 seconds
- deactivates base defenses for 15 seconds (the turrets shut down and take reduced damage)
the purpose of this weapon is to give players an option to break ECM-Cover for a short time for an coordinated attack - however its a consuamable which only works once and takes a module slot - so it comes at a cost.
Also its completly wastet when the team does not use the timewindow for a bold attack. My hope is that such a weapon would encourage players to use more aggressive strategies and stop the standard "lets form a big noobball, stand in each others way, shoot each other while trying to hit the enemie and wait for the Airstrikes, Artillerystrikes, LRMs, and Poptart fire"- and then go whine in the forum to nerf these things"-tactic.
Edited by MilesTeg1982, 17 June 2014 - 11:06 AM.