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A Few Features


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#1 Lances107

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Posted 04 May 2016 - 05:11 AM

Torso Twist feature
- Left Torso Twist and Right Torso twist added as separate controls to keyboard and Joystick.

The reason behind this is the current setup causes a few issues on both mouse and joystick. When you aim with the mouse their is a high chance your going to torso twist your mech out of center position. This causes you to get stuck on a wall or end up going the opposite direction you intend to. As you did not intend to torso twist in the first place. The same applies to the Joystick, when you turn with your joystick it at times will take your torso twist out of alignment which results in the same problems.

Joystick recalibration
- The joystick targeting reticle speed and smoothness of movement needs to be aligned to that have the mouse.

The reason behind this is simple using a Joystick makes life interesting in mechwarrior online, and the joystick to me is well a important aspect of the mechwarrior games. If it was aligned to the same movement as the mouse as far as targeting that would be a huge help.

Skill trees
-Keep the mech mastery dump the pilot skill tree all together

I have seen some of the pilot skill tree suggestions here on the forums. To be blunt and up front what is being suggested would turn mechwarrior online from a player skill based game to a who has the best pilot skill tree wins game.

Edited by Lances107, 04 May 2016 - 05:12 AM.






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