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#1 _____

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Posted 04 November 2016 - 11:13 PM

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Edited by _____, 07 September 2021 - 11:06 PM.


#2 _____

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Posted 13 December 2016 - 01:36 AM

Added the CP-10-Q

#3 NRP

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Posted 13 December 2016 - 12:51 PM

Sweet! I'll watch when I get home from work.

Question: I bought a Sleipnir and the 10-Q. Which variant would you recommend for a 3rd. I'm thinking the ECM one, but I'd like some expert advice.

#4 Lupis Volk

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Posted 13 December 2016 - 02:41 PM

I have the 10-Q and i'm a bit weary on building it.

Edited by Lupis Volk, 13 December 2016 - 02:49 PM.


#5 NRP

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Posted 13 December 2016 - 03:34 PM

The 10-Q SRM boat is proving to be a bit lackluster. I thought it would wreck house, but that hasn't really panned out.

#6 justcallme A S H

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Posted 13 December 2016 - 05:08 PM

The 400XL Q SRM4/6 build?

It works crazy good! It's all about timing/positioning though.

#7 _____

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Posted 17 December 2016 - 10:28 AM

View PostNRP, on 13 December 2016 - 03:34 PM, said:

The 10-Q SRM boat is proving to be a bit lackluster. I thought it would wreck house, but that hasn't really panned out.


As justcallme said above, it's interesting to play but depends a lot on positioning AND your team getting close enough. So it's not as consistent as mid/long range builds, but yea, when it gets the opportunity, it wrecks.

For the 3rd variant, I'd go with the -P. The -Z is just really awkward to build for as I explained in the video, and for the -DC, as a typically short range mech, it's inferior to the Q.

Edited by BlackhawkSC, 17 December 2016 - 08:20 PM.


#8 NRP

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Posted 17 December 2016 - 11:45 AM

Thanks BlackhawkSC. I picked up the 11-P and am working on it. Also, thanks for your videos. I've found them to be useful.

#9 Tordin

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Posted 18 December 2016 - 01:11 PM

7 x artemis SRM 4. Yeah. I dont care about having other weapons than those. Its THAT effective. Just be aware of placement and the right opportunities though...





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