Kdk3 Op Again!
#1
Posted 08 February 2017 - 04:51 PM
Check these quirks out lol
#2
Posted 08 February 2017 - 04:58 PM
#3
Posted 08 February 2017 - 05:01 PM
Dracol, on 08 February 2017 - 04:58 PM, said:
Not an issue with the people i play with. i almost never use one. I only use radar derp on lights without ecm.
Over all it was just a quicky job These uac quirks are going to be crazy on it.
Edited by Monkey Lover, 08 February 2017 - 05:03 PM.
#4
Posted 08 February 2017 - 05:14 PM
#6
Posted 08 February 2017 - 06:19 PM
Andi Nagasia, on 08 February 2017 - 06:14 PM, said:
Darcol was saying that the Uber UAC Kodiak can't use Radar Deprivation, and that's the price you pay for access to the UAC buffs.
Monkey Lover said the UAC Quirks outshine the usefulness of the previous radar and other sensor-associated quirks.
I say I prefer my 7 AC/2 Direwolf and you can all bite my shiny metal ***.
Edited by Prosperity Park, 08 February 2017 - 06:19 PM.
#7
Posted 08 February 2017 - 06:26 PM
Prosperity Park, on 08 February 2017 - 06:19 PM, said:
Darcol was saying that the Uber UAC Kodiak can't use Radar Deprivation, and that's the price you pay for access to the UAC buffs.
Monkey Lover said the UAC Quirks outshine the usefulness of the previous radar and other sensor-associated quirks.
I say I prefer my 7 AC/2 Direwolf and you can all bite my shiny metal ***.
No matter what it's getting a buff with these pts. The normal kdk doesn't have armor or uac quirks .
So now you can have modules with armor or uac. Or mix of the two.
Edited by Monkey Lover, 08 February 2017 - 06:27 PM.
#8
Posted 08 February 2017 - 06:51 PM
There you go uac, seismic , 60% radar derp, armor and structure ...
They just nerfed the kdk3 by taking away like 10ish armor not long ago lol
#9
Posted 08 February 2017 - 06:51 PM
#10
Posted 08 February 2017 - 07:08 PM
All the kodiak variants lose all their inherent quirks though.
#11
Posted 08 February 2017 - 07:13 PM
Dee Eight, on 08 February 2017 - 07:08 PM, said:
All the kodiak variants lose all their inherent quirks though.
KDK-3 has no inherent quirks it could lose.
#12
Posted 08 February 2017 - 07:15 PM
Dee Eight, on 08 February 2017 - 07:08 PM, said:
All the kodiak variants lose all their inherent quirks though.
Kind of the issue kdk3 didn't have any haha We will find the same issue with the even the IS side.
Remember how the stk 4n got nerfed because it was op? Well its back and worse than before.....
Balance is going to be toast if this goes live.
Edited by Monkey Lover, 08 February 2017 - 07:18 PM.
#13
Posted 08 February 2017 - 07:25 PM
One of the easier ways to balance things.. Also Locking certain skills on some mechs is another easy fix option on some of the OP outliers
#14
Posted 08 February 2017 - 08:11 PM
#17
Posted 08 February 2017 - 08:38 PM
Lemming of the BDA, on 08 February 2017 - 08:11 PM, said:
When it's me doing it and it is four on four not a full match there is something to be said here. Thing is no reason with the skill tree to bring 5s and 10s, just go straight to 10s. It was on Tourmaline too so heat is not a thing you have to worry about at all.
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