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Kdk3 Op Again!


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#1 Monkey Lover

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Posted 08 February 2017 - 04:51 PM

Posted Image

Check these quirks out lol

#2 Dracol

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Posted 08 February 2017 - 04:58 PM

No radar derp, so have fun with lrms. No sesimic so first shot free for sneaky lights.

#3 Monkey Lover

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Posted 08 February 2017 - 05:01 PM

View PostDracol, on 08 February 2017 - 04:58 PM, said:

No radar derp, so have fun with lrms. No sesimic so first shot free for sneaky lights.



Not an issue with the people i play with. Posted Image i almost never use one. I only use radar derp on lights without ecm.

Over all it was just a quicky job :) These uac quirks are going to be crazy on it.

Edited by Monkey Lover, 08 February 2017 - 05:03 PM.


#4 Cy Mitchell

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Posted 08 February 2017 - 05:14 PM

They are putting the LT back in but it can only target KDK-3.

#5 Andi Nagasia

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Posted 08 February 2017 - 06:14 PM

View PostDracol, on 08 February 2017 - 04:58 PM, said:

No radar derp, so have fun with lrms. No sesimic so first shot free for sneaky lights.

both are in the InfoTech Sensors-Tree, so there you go, if you want to spend Points there,

#6 Felicitatem Parco

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Posted 08 February 2017 - 06:19 PM

View PostAndi Nagasia, on 08 February 2017 - 06:14 PM, said:

both are in the InfoTech Sensors-Tree, so there you go, if you want to spend Points there,


Darcol was saying that the Uber UAC Kodiak can't use Radar Deprivation, and that's the price you pay for access to the UAC buffs.

Monkey Lover said the UAC Quirks outshine the usefulness of the previous radar and other sensor-associated quirks.

I say I prefer my 7 AC/2 Direwolf and you can all bite my shiny metal ***.

Edited by Prosperity Park, 08 February 2017 - 06:19 PM.


#7 Monkey Lover

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Posted 08 February 2017 - 06:26 PM

View PostProsperity Park, on 08 February 2017 - 06:19 PM, said:


Darcol was saying that the Uber UAC Kodiak can't use Radar Deprivation, and that's the price you pay for access to the UAC buffs.

Monkey Lover said the UAC Quirks outshine the usefulness of the previous radar and other sensor-associated quirks.

I say I prefer my 7 AC/2 Direwolf and you can all bite my shiny metal ***.


No matter what it's getting a buff with these pts. The normal kdk doesn't have armor or uac quirks .

So now you can have modules with armor or uac. Or mix of the two.

Edited by Monkey Lover, 08 February 2017 - 06:27 PM.


#8 Monkey Lover

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Posted 08 February 2017 - 06:51 PM

Posted Image


There you go uac, seismic , 60% radar derp, armor and structure ...


They just nerfed the kdk3 by taking away like 10ish armor not long ago lol

#9 Tarmac

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Posted 08 February 2017 - 06:51 PM

I just watched a guy do 800+ damage in a -3 on the PTS. 800 damage in a 4 v 4 match....

#10 Dee Eight

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Posted 08 February 2017 - 07:08 PM

http://static.mwomer..._clanQuirks.pdf

All the kodiak variants lose all their inherent quirks though.

#11 Exard3k

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Posted 08 February 2017 - 07:13 PM

View PostDee Eight, on 08 February 2017 - 07:08 PM, said:

http://static.mwomer..._clanQuirks.pdf

All the kodiak variants lose all their inherent quirks though.


KDK-3 has no inherent quirks it could lose.

#12 Monkey Lover

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Posted 08 February 2017 - 07:15 PM

View PostDee Eight, on 08 February 2017 - 07:08 PM, said:

http://static.mwomer..._clanQuirks.pdf

All the kodiak variants lose all their inherent quirks though.


Kind of the issue kdk3 didn't have any haha We will find the same issue with the even the IS side.
Remember how the stk 4n got nerfed because it was op? Well its back and worse than before.....

Balance is going to be toast if this goes live.

Edited by Monkey Lover, 08 February 2017 - 07:18 PM.


#13 JC Daxion

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Posted 08 February 2017 - 07:25 PM

and this is why i have been saying, they need to remove points from some mechs.. NOT ALL mechs need the same amount of points.. nor should have..

One of the easier ways to balance things.. Also Locking certain skills on some mechs is another easy fix option on some of the OP outliers

#14 The Lost Boy

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Posted 08 February 2017 - 08:11 PM

800 for a KDK-3? Wow! Its not like that wasnt very easy before? The KDK-3 and Spirt Bear are both gonna be good no matter what. Great hardpoints, large engine cap, good tech, make winners right there. Whatever quirks you decide to put on it will only enhance what are great chassis. Laser novas will still be nasty too. And Oxides. And Cheetahs. And Crows. And Battlemasters, and TImbys, and Scortch, and Jag-DD, etc.

#15 MacClearly

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Posted 08 February 2017 - 08:36 PM

View PostTarmac, on 08 February 2017 - 06:51 PM, said:

I just watched a guy do 800+ damage in a -3 on the PTS. 800 damage in a 4 v 4 match....

Yeah pretty sure that was me with you. Let me assure you that I am also a complete potato.

#16 Kuaron

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Posted 08 February 2017 - 08:36 PM

View PostTarmac, on 08 February 2017 - 06:51 PM, said:

I just watched a guy do 800+ damage in a -3 on the PTS. 800 damage in a 4 v 4 match....

I did so in Catapult recently.
Totally OP plz nerf.

#17 MacClearly

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Posted 08 February 2017 - 08:38 PM

View PostLemming of the BDA, on 08 February 2017 - 08:11 PM, said:

800 for a KDK-3? Wow! Its not like that wasnt very easy before? The KDK-3 and Spirt Bear are both gonna be good no matter what. Great hardpoints, large engine cap, good tech, make winners right there. Whatever quirks you decide to put on it will only enhance what are great chassis. Laser novas will still be nasty too. And Oxides. And Cheetahs. And Crows. And Battlemasters, and TImbys, and Scortch, and Jag-DD, etc.


When it's me doing it and it is four on four not a full match there is something to be said here. Thing is no reason with the skill tree to bring 5s and 10s, just go straight to 10s. It was on Tourmaline too so heat is not a thing you have to worry about at all.





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