My biggest question is, what peripherals will be supported.
They did mention the possability of controllers (and i seriously hope that joysticks are supported as a HOTAS would feel immersive.)
But how about items such as track IR
Clickable cockpits?
Will it be in cockpit views only (i was never a fan of 3rd person view in mechwarrior)
Well there be ability to export game information for pit builders ?
Will battles be on limited sized maps with spawn in points or are maps going to be more realistic sized with battle lines moving forward and backward with captured terrotory/towns?
Will we have resource requirements from captured territory
Will we have the need for supply lines?
And the last big question...
Is this game going to resemble a big mech sim in vast areas or is it still going to be quake online with a few more tricks here and there?
Edited by Bogusheadbox, 02 November 2011 - 10:21 AM.