Community Status Updates

Nightmare1
"If you're gonna go, go all the way. If you're gonna stay, stand your ground. If you can't run with the big dogs, big dog, let me walk you out." - Van Zant
Jan 11 2016 04:34 PM

TheArisen
Preferred mech pack, Light: Javelin Medium: Assassin Heavy: Anvil or Penetrator Assault: Nightstar
Jan 11 2016 02:07 PM

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Myrmi
Frischlingsstatus in der Anfängerhilfe losgeworden, nun bin ich Helfer :)
Jan 30 2016 03:12 PM

Zephonarch II
I'm thinking about posting a "State of Maps" type thread soon. The scale of most maps are appropriate now but a new issue I'm seeing is the imbalance between brawling and sniping on a very few specific maps.
Jan 11 2016 09:58 AM
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Zephonarch II
PGI has added so many mechs they may actually need to resort to finding more ways to charge the player as this is a F2P game.There are enough mechs at the moment. Players can fund PGI that way or another in my opinion, though players in reality don't need 100 mechs. You feel spoiled. I do. And I'm only using 20 mechbays right now.
No, MWO's main problem now are the maps they have. And the long--term problem is how PGI gets paid. As this is F2P.
Jan 11 2016 10:08 AM

MavRCK
Updated the Tier List with suggested builds. Testing OBS this weekend - will stream soon - was busy with new surfboard...
Jan 11 2016 07:30 AM

Bluecricket
Reading my forum profile will make things better for you, I promise.
Jan 11 2016 07:28 AM

p4r4g0n
I really need to stop wasting time posting on the forums other than the New Player section.
Jan 11 2016 06:06 AM

Goose
Everyone talks about how great group play is, glossing over how one finds a group of ones' own tier …
Jan 10 2016 10:53 AM

Charlie Ascende
Wow. Its been about 3.5 years since I've been on this game. o_o
Jan 09 2016 11:04 PM

Sean Kerenskov
Gearing up for another night of smashing mechs! GBKP is growing!
Jan 08 2016 10:37 PM