I think most of you got a lil mechwarrior experience through books, games and tabletop. so i want you to think about one situation: youre sitting on an enemy planet, dropped by a unionDS, and have no ressource or backup base, only your rendevouz-point with your unionDS (think about AA, stationary defence, LF/SF Fighters and so on. and you have to finish the mission. kill all enemy mechs. but you through this have only this backup point(union), doesnt mind if you finish mission or are on the run. so you only have this one OP-point in this game(doenst mind that you always got to take out the enemy team^^). and you got this one target. so what you do? rush all in and risk loose of your only base? or try some other tactic? cause there´s also a game mode where it only counts what tactic you drive to got 3 supply points alive to win... so it doesnt matters if you loose that starting point (union). hope you got what i want to tell you, cause all the flaming about capping sucks annoys much... you have to kill my team AND guard your base. you suck at this...? you loose.
sorry, just my 2 cents. maybe cover drop point by a union or turrets helps(i would join in the chance to fight a _D_rop_S_hip again like in old games:) ). so team got time to react if base is attacked. but i think thats lame. good commanders/warriors are aware of such things. 20-30 sec no contact by marching on the 7 line? go for their base and know theyre doing this too...
Edited by Frederick Steiner A F, 18 February 2013 - 03:04 PM.